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  #1  
Old 08-17-2013, 01:53 AM
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Cyril Rain
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Players disappearing on GMAP/Levels

On any level in the gmap or a regular, single level, if you aren't within like 1 tile of a player, they disappear. This used to not happen, so I don't know why it's doing that.

I've searched and didn't see it (probably missed it somewhere). What can cause this to happen? It's a gmap that worked fine before, so it shouldn't be set up wrong or anything unless something recently has changed in graal.
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Old 08-17-2013, 03:08 AM
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Another thread had the same issue. The solution was this:

Quote:
Originally Posted by Angel_Light View Post
Check this in your server options

PHP Code:
 syncdistancex=number
 syncdistancey
=number
 syncbydistanceinside
=true/false

Define the radius 
(in tilesat which players are synced to the screen
This is used for GMAPs to reduce players from being drawn outside of 
the specified radius
By default, it is being drawn at 192x192
Source : Server Options - Wiki
Hope this also works for you
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  #3  
Old 08-17-2013, 04:10 AM
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Yes it did, odd that the default didn't kick in but adding it fixed it. Thank you!
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Old 08-17-2013, 05:41 PM
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Normally logs/rclog.txt should show who messed up the options
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