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  #1  
Old 07-09-2009, 09:19 PM
GULTHEX GULTHEX is offline
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gmap error

Script: Function loadmap not found at line 1 in script of npcs[3] (in level Dragon_02-02.nw at pos (45, 39))


it says that

it doesent think its a function

when i put it online




what should i do i read the gmap guide

it dont say anything
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  #2  
Old 07-09-2009, 09:49 PM
cbk1994 cbk1994 is offline
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loadmap is a clientside script, not a serverside script. If you've got the gmap in gmaps= in server options, you generally don't need to use loadmap.
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Old 07-09-2009, 10:20 PM
Bell Bell is offline
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Make sure and remove the bigmap txt stuff from server ops too. Its not needed and just messes things up.
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Old 07-09-2009, 11:05 PM
GULTHEX GULTHEX is offline
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I removed the bigmap stuff

and when i go on the gmap its not being a gmap

just single levels

iv done it before like 30 times

and for some reason its just not working
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  #5  
Old 07-09-2009, 11:29 PM
Crow Crow is offline
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Quote:
Originally Posted by cbk1994 View Post
loadmap is a clientside script, not a serverside script. If you've got the gmap in gmaps= in server options, you generally don't need to use loadmap.
loadmap(string) can be used to pre-load a map, speeding up things when starting in an inside level and entering the map later
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Old 07-10-2009, 09:26 AM
Angel_Light Angel_Light is offline
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loadmap used online, usually screws up gmaps for me. I always make sure to remove it before loading it to my server. I only use it offline. I just setup gmaps through the server options
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Old 07-10-2009, 09:58 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Angel_Light View Post
loadmap used online, usually screws up gmaps for me. I always make sure to remove it before loading it to my server. I only use it offline. I just setup gmaps through the server options
Fairly certain you can just put the GMAP name (one per line) in loadmaps.txt in your Graal directory.
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  #8  
Old 07-10-2009, 05:17 PM
DustyPorViva DustyPorViva is offline
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If you need loadmaps offline, do as Chris said or simply make sure you use it clientside. Running it clientside can also speed up the loading for players as well.
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