Graal Forums  

Go Back   Graal Forums > Development Forums > Level Design
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 05-08-2009, 06:10 PM
Nataxo Nataxo is offline
Cake'd
Join Date: May 2008
Location: México
Posts: 2,313
Nataxo is a glorious beacon of lightNataxo is a glorious beacon of lightNataxo is a glorious beacon of light
Talking My First level!

Hai. I've just started my first level =D. And I need some feedback about it + solutions to some problems I have.

Click image for larger version

Name:	myfirstlevel.PNG
Views:	275
Size:	67.7 KB
ID:	48332

Red Circle: I dont know how to put the correct tile there, I asked Rufus about "rotating" but it must be an image (How do I use images?)

Blue Circle: the joints are bugged =/

Green Circle: any ideas of what wall I should put there?

I also want to add furniture like sofas =P
Reply With Quote
  #2  
Old 05-08-2009, 06:23 PM
Luda Luda is offline
Registered User
Join Date: Aug 2005
Location: Canada
Posts: 2,071
Luda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud of
Send a message via AIM to Luda
Alright.

-The ones circled in blue can be found under the ice castle tiles.
-The ones circled in red can be found under those white tiles around the lava ones.
-This tile that is pointed by the green arrow is used for corners of the bar top, but there is no actual official tile for it unfortunately

If you still can't find them, I'll post the level for you to download so you can get them.
Attached Thumbnails
Click image for larger version

Name:	nataxohelp.PNG
Views:	188
Size:	30.7 KB
ID:	48333  
Attached Files
File Type: nw nataxohelp.nw (9.1 KB, 126 views)
Reply With Quote
  #3  
Old 05-08-2009, 07:59 PM
BlueMelon BlueMelon is offline
asdfg
BlueMelon's Avatar
Join Date: Sep 2008
Posts: 1,481
BlueMelon is a splendid one to beholdBlueMelon is a splendid one to beholdBlueMelon is a splendid one to beholdBlueMelon is a splendid one to behold
:O nice <3
__________________
http://i.imgur.com/OOJbW.jpg
Reply With Quote
  #4  
Old 05-08-2009, 08:12 PM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
There are predefined tiles for those corners. You should upload the level as well, it'd be easier to help fix up some minor/major mistakes.
I think one of the major problems is you changed the border tile for the walls to those box tiles, and the shelves and such weren't made for that. You can either remedy this by changing the tiles back to normal or use NPC shelves rather than tiles.
Reply With Quote
  #5  
Old 05-09-2009, 07:44 AM
Vega001 Vega001 is offline
.
Join Date: Aug 2004
Posts: 92
Vega001 is on a distinguished road
I created two levels similar to yours. In the first, I corrected your cornering problems and made a few adjustments for visual appeal. These adjustments are as follows:

1. Fixed cornering problems.
2. Removed castle-inside carpet edging tiles in some places and replaced it with house-inside carpet edging tiles (see Adjustment #6).
3. Lengthened some walls to provide for smoother cornering.
4. Move bottom doorway up one tile to a place where it fits more nicely.
5. Moved stove down one tile to fit better against the wall.
6. Put house-inside carpet edging tiles around the entire level along the wall to avoid tile errors and smooth cornering.
7. Repositioned diamond-shaped castle-inside carpet tiles under the yellow rug to take into account new wall lengths.
8. Reposition lamps into the nearby corners.
9. Removed top-right goblet on the table to get rid of minor tile error.
10. Replaced door shadow tiles with the correct tile (see attachment for location of this tile on the pics1.png tileset).
11. Centered top doorways and bookshelf on top wall.
12. Replaced a few of the stove tiles to fit more nicely.

In the second, I made some more adjustments to try and make the level look nicer in my mind. These adjustments are as follows:

1. Added another section to the bar to make a "wall" as I believe you were talking about in your post.
1. Added bar stools.
2. Added more beers on the bar and spread them out.
3. Added different colored books to the bookshelf (including empty book space).
4. Added blackness to the outside of the level to draw focus to the inside and create illusion of room-exclusive sight.
5. Expanded stove to fit better and expand rest of the level (walling and bar) accordingly.
6. Added another table to fill up some of the empty space.
7. (not pictured) I suggest working on developing more detailed flooring designs.

Screenshots of both levels that I mentioned are attached. The first level I mentioned corresponds to the myfirstlevel-edit1.png file, and the second level I mentioned corresponds to the myfirstlevel-edit2.png file. I also attached an image depicting a section of the pics1.png tileset with a tile that I mentioned in the first block of adjustments highlighted for use with doorways.

To add a couch to your level, (1) begin by placing chair tiles and some sort of blocking tiles into an arrangement resembling the shape of a couch. (2) Then, click the "Baddies,Npcs,Chests" button on the right panel of the level editor. (3) Click the outline image and move your mouse to a position near the make-shift couch and click once to place the NPC outline. (4) A window titled "Edit npc action script" will come up. At the top text box of the window, type: "couch.png" (without the quotes). Then type the following code into the largest window:
NPC Code:
if (created){
dontblock;
drawunderplayer;
}


(5) Click the "Close" button in the bottom-right corner of the "Edit npc action script" window. Reposition the new couch image over the make-shift couch by clicking the image with the mouse and holding until you drag it into the desired position and let let go of the mouse button. All of these steps are outlined in attached images titled make-a-couch-#.png; follow them in order.

If you can not see the couch image, then you most likely do not have the image installed into your Graal directory. In which case you will need to play online until you see the image, or you may be able to manually download the image into the Graal/levels/images/downloads/ folder. I attached the couch.png image in case this works for you. You can also make couches facing other directions by using the couch2.png, couch3.png, and couch4.png images as well as other couch images that may be saved to your Graal directory.

I hope my words and screenshots give you some ideas to further develop your leveling skill.
Attached Thumbnails
Click image for larger version

Name:	myfirstlevel-edit1.png
Views:	160
Size:	39.0 KB
ID:	48368   Click image for larger version

Name:	myfirstlevel-edit2.png
Views:	163
Size:	27.4 KB
ID:	48371   Click image for larger version

Name:	make-a-couch-1.PNG
Views:	153
Size:	7.3 KB
ID:	48372   Click image for larger version

Name:	make-a-couch-2.PNG
Views:	146
Size:	15.4 KB
ID:	48373   Click image for larger version

Name:	make-a-couch-3.PNG
Views:	143
Size:	6.3 KB
ID:	48374  

Click image for larger version

Name:	make-a-couch-4.PNG
Views:	159
Size:	18.7 KB
ID:	48375   Click image for larger version

Name:	make-a-couch-5.PNG
Views:	152
Size:	5.8 KB
ID:	48376  
Attached Images
  
__________________
Reply With Quote
  #6  
Old 05-09-2009, 08:16 AM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
Quote:
Originally Posted by Vega001 View Post
...
You can embed attachments by opening the attachment in a separate window, getting the attachment ID(in the URL: attachmentid=48375) and using:
PHP Code:
[attach]48375[/attach
It will automatically remove the attachment from your 'attached images' list and allow you to put your images directly in your post(for a tutorial post like your own).
Reply With Quote
  #7  
Old 05-09-2009, 08:47 AM
Luda Luda is offline
Registered User
Join Date: Aug 2005
Location: Canada
Posts: 2,071
Luda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud of
Send a message via AIM to Luda
Quote:
Originally Posted by DustyPorViva View Post
You can embed attachments by opening the attachment in a separate window, getting the attachment ID(in the URL: attachmentid=48375) and using:
PHP Code:
[attach]48375[/attach
It will automatically remove the attachment from your 'attached images' list and allow you to put your images directly in your post(for a tutorial post like your own).
Cool, I never knew this.
Reply With Quote
  #8  
Old 05-09-2009, 01:54 PM
Soala Soala is offline
Ideas on Fire
Soala's Avatar
Join Date: Jun 2007
Location: In my head
Posts: 3,208
Soala is a jewel in the roughSoala is a jewel in the rough
Cool level Nataxo It's a pretty good start !
Reply With Quote
  #9  
Old 05-09-2009, 02:41 PM
DuBsTeRmAn DuBsTeRmAn is offline
Era Manager
DuBsTeRmAn's Avatar
Join Date: Sep 2007
Location: The Netherlands
Posts: 1,367
DuBsTeRmAn is an unknown quantity at this point
Send a message via MSN to DuBsTeRmAn
I like it
__________________
Name
Reply With Quote
  #10  
Old 05-09-2009, 03:12 PM
Nataxo Nataxo is offline
Cake'd
Join Date: May 2008
Location: México
Posts: 2,313
Nataxo is a glorious beacon of lightNataxo is a glorious beacon of lightNataxo is a glorious beacon of light
My First Bedroom!



Click image for larger version

Name:	myfirstbedroom.PNG
Views:	159
Size:	31.3 KB
ID:	48379

I finished the first one =P

Click image for larger version

Name:	myfirstleve2l.PNG
Views:	167
Size:	62.2 KB
ID:	48380
Reply With Quote
  #11  
Old 05-09-2009, 05:13 PM
BlueMelon BlueMelon is offline
asdfg
BlueMelon's Avatar
Join Date: Sep 2008
Posts: 1,481
BlueMelon is a splendid one to beholdBlueMelon is a splendid one to beholdBlueMelon is a splendid one to beholdBlueMelon is a splendid one to behold
Its really good for your first levels :O
__________________
http://i.imgur.com/OOJbW.jpg
Reply With Quote
  #12  
Old 05-09-2009, 05:57 PM
Elizabeth Elizabeth is offline
a/s/l
Elizabeth's Avatar
Join Date: Jul 2006
Location: Canada
Posts: 5,018
Elizabeth has much to be proud ofElizabeth has much to be proud ofElizabeth has much to be proud ofElizabeth has much to be proud ofElizabeth has much to be proud ofElizabeth has much to be proud of
Send a message via AIM to Elizabeth
asdf
Attached Thumbnails
Click image for larger version

Name:	levels.png
Views:	184
Size:	437.0 KB
ID:	48381  
__________________
<3
Reply With Quote
  #13  
Old 05-09-2009, 08:20 PM
King homer daStupid King homer daStupid is offline
Xelt
King homer daStupid's Avatar
Join Date: May 2005
Location: London, UK
Posts: 244
King homer daStupid is a jewel in the roughKing homer daStupid is a jewel in the rough
Cute
__________________
Reply With Quote
  #14  
Old 05-09-2009, 08:24 PM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Quote:
Originally Posted by Nataxo View Post
Red Circle: I dont know how to put the correct tile there, I asked Rufus about "rotating" but it must be an image (How do I use images?)
Lol I thought you wanted to diagonal them, not just fix em
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
Reply With Quote
  #15  
Old 05-11-2009, 09:06 PM
xnervNATx xnervNATx is offline
Classic FAQ
xnervNATx's Avatar
Join Date: Jul 2005
Location: Classic
Posts: 874
xnervNATx has a spectacular aura about
nice levels
__________________
Reply With Quote
  #16  
Old 05-12-2009, 12:17 AM
knightfire35 knightfire35 is offline
Registered User
Join Date: Jul 2008
Posts: 283
knightfire35 is on a distinguished road
Pretty good for a first level, keep it up!
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 11:44 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.