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  #1  
Old 06-05-2007, 01:38 AM
godofwarares godofwarares is offline
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Server Live Stats

I was hoping to get live stats on any server I chose (playercount, players online, RCs online, etc). Any idea how I would do this?
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Old 06-05-2007, 02:23 AM
UberModeKappa UberModeKappa is offline
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I think rick did something like this using ruby on rails.
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Old 06-05-2007, 02:38 AM
godofwarares godofwarares is offline
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Quote:
Originally Posted by UberModeKappa View Post
I think rick did something like this using ruby on rails.
Is there any way to do this with PHP?
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Old 06-05-2007, 03:09 AM
JkWhoSaysNi JkWhoSaysNi is offline
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edit: Nevermind, that was for a specific server.

You can view stats here: http://statistics.graal.us/

You could even have a PHP script scrape the data.
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Old 06-05-2007, 03:27 AM
godofwarares godofwarares is offline
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Quote:
Originally Posted by JkWhoSaysNi View Post
edit: Nevermind, that was for a specific server.

You can view stats here: http://statistics.graal.us/

You could even have a PHP script scrape the data.
Thats what I am doing currently, But I was hoping to get a little more in-depth than statistics.graal.us does.
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Old 06-05-2007, 02:25 PM
Crow Crow is offline
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Why dont you ask Björn? He made some live stats for GK on his GK Lib.
http://graal.logic-games.net
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Old 06-05-2007, 07:33 PM
godofwarares godofwarares is offline
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Quote:
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Why dont you ask Björn? He made some live stats for GK on his GK Lib.
http://graal.logic-games.net
That would require a webserver communication setup on the server. I was wondering how to get stats from a server without webserver communication set up on that server
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Old 06-05-2007, 07:51 PM
Skyld Skyld is offline
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Quote:
Originally Posted by godofwarares View Post
That would require a webserver communication setup on the server. I was wondering how to get stats from a server without webserver communication set up on that server
You'll either need to parse information from statistics.graal.us periodically, write your own script and put it on every server or become a global and get the information from the clientside using Client-RC. Only the first is really feasible, as you can imagine.
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