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  #41  
Old 07-22-2006, 06:48 AM
killerogue killerogue is offline
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Rofl, I'll fill you in on a little surprise for anyone that might get to a "certain area" on the server where you'll get kidnapped by martians. From me to you. Also glad you have I guess decided to help Sage.
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  #42  
Old 07-22-2006, 07:56 AM
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Quote:
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Quest like bringing fire from a point A to a point B without dieing etc?
Rofl you ever seen the movie "Quest for Fire"? It's hilarious,they finally get the fire and some goon drops it in the water haha. Anyways good luck with the server, I like the ideas. It would be kinda cool if you could RIDE the dinosaurs lol.
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  #43  
Old 07-22-2006, 08:02 AM
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Shouldn't sam be working on GK.. I hear theres a lot of bugs dayaa is complaining about :P
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  #44  
Old 07-22-2006, 08:03 AM
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*Hint Hint* @ Luda.
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  #45  
Old 07-22-2006, 10:24 AM
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I wasn't supposed too. But I want you bums to get a taste of Stone Henge's 1337ness.

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  #46  
Old 07-22-2006, 12:03 PM
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Look ok. A bit messy but still ok.
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  #47  
Old 07-22-2006, 01:04 PM
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I would like to get some primeval forest, big trees with lianas, cavernous mountains and lakes. I know it's a big challange.
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  #48  
Old 07-22-2006, 06:30 PM
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Quote:
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I wasn't supposed too. But I want you bums to get a taste of Stone Henge's 1337ness.
A water tileset would be cool.. and so would be people drownign :P
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  #49  
Old 07-22-2006, 07:09 PM
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Owned Please. I'm trying not too give too much away but we are going for a nice lush way to make the water and all tiles. BTW Crono it's a bit messy cause Lance was tired (It was 4:00 AM) And he slopped through it. We still need quite a bit of staff seeing as how we're operating with 3 people but it's going unusually well howeveer. ^-^ But we're trying to reorganize the tiles Crono and give it some corners and other finishing things.
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  #50  
Old 07-22-2006, 08:12 PM
lancelot9 lancelot9 is offline
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Stan ya poo face!

yeah, its a bit messy, but i think pretty good for a tileset ive been workin on for probably 8 hours eh?
and now i know LOTS of stuff i needa fix and add after makin the level.. haha it wasnt supposed to be posted on here till it was pretty much flawless but I guess he was a bit excited? lol cool cool tho.
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  #51  
Old 07-22-2006, 08:18 PM
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^-^ I was too excited. I had to post the "error infested level" as quoted by Sage_Shadowbane.
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  #52  
Old 07-23-2006, 02:42 AM
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Stone Henge Developement

A little something new for you people who have been following the heavy developement on Stone Henge. Cleaned up a bit more. A few new corner tiles and worked on the cliff corner tiles some. Tiles supplied by Lance. Level supplied by Lance.



Also a new home page for the server:
http://stanleycleveland.tripod.com/
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  #53  
Old 07-23-2006, 04:27 AM
smirt362 smirt362 is offline
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Why dont the diagonal cliff tiles and the front facing cliff tiles match up?

But besides that...I like it.
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  #54  
Old 07-23-2006, 04:28 AM
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Thank you smirt. They do match you have to look close at the end of the diagonal cliffs there's a part that goes like this ^ then they turn > .
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  #55  
Old 07-23-2006, 05:02 AM
warp2ukew warp2ukew is offline
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1. The graphics are still bland, something needs to be done about that.

2. I hope you plan on having custom bodies.

3. That tall grass, or I am guessing it is, will be scripted, etc, to cover a player who walks through it?

4. I like the GUI, right now, buit you need to add what each bar means. HP, MP, etc.
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  #56  
Old 07-23-2006, 05:16 AM
smirt362 smirt362 is offline
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Yall are going to make custom bodies correct?
I suggest cavemen that drag their hands when they walk.
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  #57  
Old 07-23-2006, 05:21 AM
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1.That bush looks odd compared to everything else.
2.I don't like the limestone, it looks very out of place in this situation.
3.Unless your playerworld is located in the Gulf of Mexico, you shouldnt be able to see the water floor or the cliff underwater.
4.On all the grasses and dirts you can see where the tile is repeating, its really hurting my eyes.
5.I see this playerworld having a hard time having actual gameplay. Players will not feel any achievement by lighting a fire or killing an animal. No one wants to play a server with the theme of survival. Thats silly. Just because a server idea hasn't been done before doesn't mean it is actually a good idea. You need to brainstorm your ideas before you get straight to the drawing board.
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  #58  
Old 07-23-2006, 06:10 AM
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I have brainstormed them. There are for more ideas than what we've posted. Trust me. Smirt and warp we're going to have custom bodies and yes about the grass. Also if you ever logged on. You'll find when the mouse is over a bar it tells you what it is.
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  #59  
Old 07-23-2006, 06:36 AM
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Don't worry, the gfx are still better than anything people should make for Graal for free.
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  #60  
Old 07-23-2006, 06:37 AM
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^-^ I have good friends.
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  #61  
Old 07-23-2006, 06:53 AM
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I think i will redo the bush.. actually
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  #62  
Old 07-23-2006, 06:55 AM
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Where the hell?
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  #63  
Old 07-23-2006, 07:03 AM
lancelot9 lancelot9 is offline
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?? Anyways, ima redo the bush, and since i oly have 16 square tiles for each set of grass ima add maybe 16 more to lesson the repetativness and make some dirt cliffs, deeper water

but you guys are missing the point and not lookin at my Lilypads
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  #64  
Old 07-23-2006, 07:53 AM
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Thread merged with "Stone Age" Thread.
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  #65  
Old 07-23-2006, 08:32 AM
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Thank you Sam. Who started this entire project. ^-^
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  #66  
Old 07-23-2006, 08:45 AM
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Quote:
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Thank you Sam. Who started this entire project. ^-^
lol... If I say what I want to say about you.. It'd get deleted.

I'll just say LOL ;P
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  #67  
Old 07-23-2006, 08:54 AM
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What'd I do to you?
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  #68  
Old 07-23-2006, 04:33 PM
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Quote:
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What'd I do to you?
Well there is a general assumption that you're sucking up to Sam because his name is blue. You seem to slap him name everywhere you can and then you glorify it.

That's just an assumption though.
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  #69  
Old 07-23-2006, 07:38 PM
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I love the idea but honestly I don't like the graphics. They are just ugly. It looks like a bad version of Shifting Ages.
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  #70  
Old 07-23-2006, 07:45 PM
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wth is shifting ages?
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  #71  
Old 07-23-2006, 07:56 PM
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Before your time. Search it.
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  #72  
Old 07-23-2006, 08:41 PM
lancelot9 lancelot9 is offline
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Or you could just tell me what it is since i cant find anything.

and im sure it wasnt before my time.. it probably just wasnt worth playing
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  #73  
Old 07-23-2006, 09:22 PM
warp2ukew warp2ukew is offline
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Obviously before your time if you don't think it was worth playing.
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  #74  
Old 07-23-2006, 10:45 PM
Aknts Aknts is offline
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Obviously you're not smart if you can't find anything on these forums about Shifting Ages.


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Obviously before your time if you don't think it was worth playing.

lol.
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  #75  
Old 07-23-2006, 11:18 PM
lancelot9 lancelot9 is offline
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Oh lord kill me im useless.

And to tell ya the truth i didn't even try, because i could careless about it really.
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  #76  
Old 07-24-2006, 12:32 AM
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I've looked at Shifting Ages and I don't see how our tiles could look like any version of Shifting Ages considering that was a futuristic-ish space server and we're making a Stone Age server. O_O
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  #77  
Old 07-24-2006, 02:35 AM
Aknts Aknts is offline
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Maybe I am thinking of Murasamune, hmmm. Anyways it is one of them.
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  #78  
Old 07-24-2006, 02:48 AM
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Spanky I am not trying to insult you in anyway but what you're saying isn't making any sense at all. I took a look at the screenshots from Murasamune and the in my opinion our graphics overall look better. Those graphics are so...There's just something about them I dislike. And from what I gathered it seems those tiles are from a Medievil (forgive me if I misspell) server. Our's is far from medievil. ^-^
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  #79  
Old 07-24-2006, 03:45 AM
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I garuntee you that 95% of the Graal players will not like those tiles, they are horrid.
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  #80  
Old 07-24-2006, 03:55 AM
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Ok, Spanky. You're entitled to your opinion. You think they're horrid. Everyoe who's logged onto the server so far thinks they look nice. I have no problem with you expressing yourself.
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