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  #1  
Old 04-16-2006, 04:34 PM
xAndrewx xAndrewx is offline
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Gun Durability

Well, I don't like how the guns can't 'brake', although I don't know if this is the way to solve that.
We could make nice new 'rare' guns that don't break, but I'd like to know any other way around the mass amounts of guns being the same.
Obviously, I could add gun durability (After a certain amount of time, it'll begin to break) although I don't like doing the idea of this.
If you can think of any other way, please post here. If you think they shouldn't break, post here with a suitable answer. Your answer will not be 'laughed' at and it shall be taken at a serious level. Thanks
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  #2  
Old 04-16-2006, 04:56 PM
lordbosh lordbosh is offline
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Gun prices are way out of profitable range for most guns. I believe that durability is probably the best way to solve this. Guns break, so should our guns. With the exception of the rare gang guns, the rest should break. This will get old things out of the economy and keep a constant demand. It will actually allow us to have a gun economy rather than rapid deflation of gun value.
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  #3  
Old 04-16-2006, 06:24 PM
KuJi KuJi is offline
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Only Gun Owners could say such, but after I get my car, and a good gun, and around 3k, I don't work anymore. I have enough for gas, and ammo, and thats it. For me to sit in the mines would really piss me, and many others off.

Don't forget that all gun shop owners will be millionairs, leaving us others, poor as hell.
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  #4  
Old 04-16-2006, 07:24 PM
Shotoo2 Shotoo2 is offline
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Quote:
Originally Posted by KuJi
Only Gun Owners could say such, but after I get my car, and a good gun, and around 3k, I don't work anymore. I have enough for gas, and ammo, and thats it. For me to sit in the mines would really piss me, and many others off.

Don't forget that all gun shop owners will be millionairs, leaving us others, poor as hell.
Era needs an economy so money is actually worth something.
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  #5  
Old 04-16-2006, 08:29 PM
Bl0nkt Bl0nkt is offline
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Reset.
No joke.
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  #6  
Old 04-16-2006, 08:44 PM
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Originally Posted by Bl0nkt
Reset.
No joke.
Dear god no.
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  #7  
Old 04-16-2006, 08:48 PM
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I think if guns can break, we can repair them but they'll still wont be as good as a brand new gun but to repair it would be cheap.
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  #8  
Old 04-16-2006, 09:59 PM
warp2ukew warp2ukew is offline
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I think all the current guns should stay as they are, but with the release of big businesses on the horizon (Core, Neo Tech, Wraith Inc, PPA, etc) the better guns that they carry (Core=Artillery Cannon, Crizen, the unreleased stuff) will come at a higher price, and the current guns could get some sort of durability system.
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  #9  
Old 04-16-2006, 10:17 PM
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Melee's break, shovels break and now guns this is seriously getting retarded
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  #10  
Old 04-17-2006, 02:05 AM
KuJi KuJi is offline
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I think cleaning kits for guns would be a cool idea.
If you don't clean your gun, your gun can do less damage, or less acurate.
And you can only use 1 cleaning kit per time, and make the cost around 20$

Could take some money out of the economy. Just a thought.
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  #11  
Old 04-17-2006, 02:37 AM
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I agree, have something to take care of your gun rather than just waiting for it to break.
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  #12  
Old 04-17-2006, 05:37 AM
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I think they could break down. If you don't repair they will
1. Load less ammo from boxes
2. Less damage
3. Maybe misfires so you freeze and take like .5

Maybe you could make a repair shop, you pay 10 dollars to lay your guns down and make like stocking except you're repairing your gun.
For example, you gun has detoriated a little bit: You walk into the repair shop, lay your gun down, and press A until you reach 25/25. However if you didn't repair it and it damages more then the number goes up so you might need to get 50/50 or 100/100
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  #13  
Old 04-17-2006, 06:54 AM
k0rupt_ed k0rupt_ed is offline
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Quote:
Originally Posted by Henry5001
I think they could break down. If you don't repair they will
1. Load less ammo from boxes
2. Less damage
3. Maybe misfires so you freeze and take like .5

Maybe you could make a repair shop, you pay 10 dollars to lay your guns down and make like stocking except you're repairing your gun.
For example, you gun has detoriated a little bit: You walk into the repair shop, lay your gun down, and press A until you reach 25/25. However if you didn't repair it and it damages more then the number goes up so you might need to get 50/50 or 100/100
Exactly. Or Have a cleaning/ repair kit.
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  #14  
Old 04-17-2006, 08:14 AM
KuJi KuJi is offline
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Cleaning kit, I thought, would be a way to take more money out of economy, without flooding the mines up.
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  #15  
Old 04-17-2006, 10:53 AM
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Great, shouldn't be too hard to do.
Although, I did another poll on Era and no one agreed with it... x-x
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  #16  
Old 04-17-2006, 10:59 AM
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I should be able to repair my shovel
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  #17  
Old 04-17-2006, 11:11 AM
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Although I agree that this may bring the economy a bit more peace and balance, I also do see things from the average joe Eraqi player with $100 in his bank account used for loading his Metal Storm, and frankly, I'm going to guess that most players would rather drop dead, than to have to buy another Metal Storm.

However, Andy you could add this function until you see a decrease in gun numbers, then take it off and give guns a fresh start instead of Nerfing them all again.
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  #18  
Old 04-17-2006, 12:36 PM
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Originally Posted by The411
Although I agree that this may bring the economy a bit more peace and balance, I also do see things from the average joe Eraqi player with $100 in his bank account used for loading his Metal Storm, and frankly, I'm going to guess that most players would rather drop dead, than to have to buy another Metal Storm.

However, Andy you could add this function until you see a decrease in gun numbers, then take it off and give guns a fresh start instead of Nerfing them all again.

Dude I love you.
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  #19  
Old 04-17-2006, 01:19 PM
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Rather than buying the gun again, you should have the ability to get it fixed in playerbought shops. The shops would have to get material + "the skill" to repair a certain weapon. The more expensive the weapon, logically, the more expensive to repair it. If the player ignores repairing, THEN the gun will break and they have to buy a new one. This seems more fair.

Just another suggestion but what about gun tweaking? Custom ammo? For example some terrorist party might want stronger ammo for their ak47 because they're raving idiots and stronger ammo should = gun lasts less. This'll put the "fixed guns" solution in use as well.

Just a thought.
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  #20  
Old 04-17-2006, 02:03 PM
MrsMastermind MrsMastermind is offline
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Most people work really hard for their guns. That's just like wasting 4k for Ap7's then the next day they break. Sweet, put this in now.
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  #21  
Old 04-17-2006, 02:21 PM
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Quote:
Originally Posted by MrsMastermind
Most people work really hard for their guns. That's just like wasting 4k for Ap7's then the next day they break. Sweet, put this in now.
My fixing solution works around the problem of having to spend tons of money for a new gun. Reach people probably won't bother fixing and would rather just keep doing whatever until it breaks and simply buy a new one. People like me would rather fix, so they wouldn't have to spend 2k on an AK47 and such.
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  #22  
Old 04-18-2006, 05:43 AM
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Bad Idea

Seriously, I spent 40 game hours down in the mines listening to that crappy monotonic drilling noise just to get my first MK.
I did this because I liked the look of the people wandering around having gun battles in the streets.

There is already an economy in ammo. People always need ammo. Maybe not in the quantities that will make you gazillions immediately for owning a business, but that's why businesses are bought and sold. It's fun for a while, then you get bored of it.

The game is meant to be fun. If one select group has dominion over the rest it stops being fun for the rest, and unlike staying alive in reality, you can't force people to keep playing.


I can only think of two sets of people that would vote for this:

1) The people who already have 5 guns and think it would be novel to have more cannon fodder "noob"s wandering around without guns for a while.

2) Some of the people that don't have guns and think that somehow by making the guns break all the time the economy will improve and the price of guns will go down. Completely despite the fact that as demand rises, supply drops, price increases.


And even at the top of the food chain, I can't imagine them liking it forever.

I love Era, but I'm not sure I could handle having to do the mining thing again.

Please, don't implement this.
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  #23  
Old 04-18-2006, 06:43 AM
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Quote:
Originally Posted by Celarion
Seriously, I spent 40 game hours down in the mines listening to that crappy monotonic drilling noise just to get my first MK.
I did this because I liked the look of the people wandering around having gun battles in the streets.

There is already an economy in ammo. People always need ammo. Maybe not in the quantities that will make you gazillions immediately for owning a business, but that's why businesses are bought and sold. It's fun for a while, then you get bored of it.

The game is meant to be fun. If one select group has dominion over the rest it stops being fun for the rest, and unlike staying alive in reality, you can't force people to keep playing.


I can only think of two sets of people that would vote for this:

1) The people who already have 5 guns and think it would be novel to have more cannon fodder "noob"s wandering around without guns for a while.

2) Some of the people that don't have guns and think that somehow by making the guns break all the time the economy will improve and the price of guns will go down. Completely despite the fact that as demand rises, supply drops, price increases.


And even at the top of the food chain, I can't imagine them liking it forever.

I love Era, but I'm not sure I could handle having to do the mining thing again.

Please, don't implement this.
Once again I agree, this is a bad idea Snake.
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  #24  
Old 04-18-2006, 10:36 AM
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Yea, I don't think I'll go ahead with it.
Thanks
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  #25  
Old 04-18-2006, 07:16 PM
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God, implement the durability but add a fixing option. Fixing should be cheap and keeps guns in demand.
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  #26  
Old 04-18-2006, 09:16 PM
Bl0nkt Bl0nkt is offline
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Reset.
No joke.
And this time around, we won't screw over Era's "economy" and leave some more popular guns to fewer people. Much fewer people.
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  #27  
Old 04-18-2006, 09:57 PM
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No, no more player resetting. :[
Players are sick of it.
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  #28  
Old 04-18-2006, 10:56 PM
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Quote:
Originally Posted by Gerami
God, implement the durability but add a fixing option. Fixing should be cheap and keeps guns in demand.
Do you even play on era?
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  #29  
Old 04-19-2006, 08:04 AM
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Do you even play on era?
yes, he does.
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  #30  
Old 04-19-2006, 03:35 PM
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Quote:
Originally Posted by Celarion
Seriously, I spent 40 game hours down in the mines listening to that crappy monotonic drilling noise just to get my first MK.

Dude...pick flowers. I made 4k in around 6 hrs with them. Oh, off-topic...sry
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  #31  
Old 04-19-2006, 06:16 PM
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I always found having to recharge and repair things rather annoying, but thats a personal opinion towards the subject.

When i have a gun, id rather be shooting and only worry about my ammo than the gun wanting to break after sometime, not many guns really do break over time, so its not bringing Era to an anymore realistic approach.
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  #32  
Old 04-21-2006, 06:43 PM
Raeiphon Raeiphon is offline
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Guns breaking? Having weapons and shovels imported from Korea was bad enough, you cheapskate.
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  #33  
Old 04-23-2006, 02:06 AM
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maybe, u should have parts of the gun break like the butt, or the barrel and other parts and have "parts" available to buy
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  #34  
Old 04-23-2006, 02:42 AM
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Quote:
Originally Posted by xAndrewx
Yea, I don't think I'll go ahead with it.
Thanks
Can we just leave it at that?
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  #35  
Old 04-23-2006, 06:09 PM
Charlie9 Charlie9 is offline
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seriously why dosent someone just delete this thread
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  #36  
Old 04-26-2006, 10:30 PM
TehSlurpee TehSlurpee is offline
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nonononononononononononononoono
THAT'S A JENN IDEA SNAKE PLEASE DON'T.
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  #37  
Old 04-26-2006, 11:48 PM
Darklux Darklux is offline
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If guns should be able to break, then any gun.
Not only standart guns, but gang guns too. Gangs have many benefits right now, they shouldnt get an additional one.

I think: player shops get an automat to repair guns, they need to feed it with lead and iron and things regularly, so that its able to repair.
The players pay a fee for that repair.

So that it brakes less often, players can clean the guns with a kit.
That takes 20 seconds, and pushes the dur high again, but not to maximum.

The lifetimes of guns should be limited:
start dur: 100
after time it goes down to: 0
after repair, only 90 remains.
next repair: 80.. and so on.

Cleaning kits should be able to give back 5 dur, but it cant push the maximum dur up again.

When max dur is down to 0, the gun can be restored, in shops also. That should cost more, but could happen in the same machine.

Repair could cost 1/4 of mineral production cost,
Restore could cost 1/2. The shops may set the price for the repair freely.

When a 0 dur weapon is not repaired, it should break randomly while shooting, and shouldnt be repairable anymore then.
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  #38  
Old 04-27-2006, 12:32 AM
k0rupt_ed k0rupt_ed is offline
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And if that happens me and I believe half of era is leaving, thats rediculous.
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  #39  
Old 04-27-2006, 08:22 AM
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na dat soundz tite pls pls pls + it i wunt 2 brek gunz n hav 2 repare them!!!!!!!
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  #40  
Old 04-27-2006, 09:36 AM
xAndrewx xAndrewx is offline
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Quote:
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And if that happens me and I believe half of era is leaving, thats rediculous.
That's kinda why I decided not to do it...D:
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