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  #1  
Old 01-21-2002, 10:36 AM
lordhelmut lordhelmut is offline
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wtf!

why doesnt disabledefmovement; work anymore?
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Old 01-21-2002, 10:44 AM
Python523 Python523 is offline
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Re: wtf!

Quote:
Originally posted by lordhelmut
why doesnt disabledefmovement; work anymore?
Are you sure the script is ok and that you spelled disabledefmovement? Post the script if you can, maybe its a script error, not the command, it works fine for me
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Old 01-21-2002, 10:49 AM
BocoC BocoC is offline
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It works... But not on Serverside NPC Server.
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Old 01-21-2002, 08:53 PM
Shard_IceFire Shard_IceFire is offline
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Hmm...ever try making it //#CLIENTSIDE?
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Old 01-21-2002, 09:05 PM
TDK_RC6 TDK_RC6 is offline
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i have used disabledefmovement successfully online, well after //#CLIENTSIDE that is
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Old 01-22-2002, 09:37 AM
royce royce is offline
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since lord helmut owns babylon and its a free server then I think he is talking about it being on there and there is not a npc server so we do not have to worry about that. disabledefmovement should work. like python said, maybe its something with the script.
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Old 01-23-2002, 12:13 AM
Saga2001 Saga2001 is offline
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I am pretty sure its a scripting error, also if you check the script, and it returns no errors, than you probab;y have the disabledefmovement in some brackets that aren't getting executed.
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Old 01-23-2002, 01:16 AM
lordhelmut lordhelmut is offline
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if (weaponfired) {
setani phnarmer1,;
disabledefmovement;
timeout=.05;
}

if (timeout) {
if (keydown(0)&&!keydown(5)) {
play phnarmer1.wav;
sleep .1;
}
if (keydown(1)&&!keydown(5)) {
play phnarmer2.wav;
sleep .1;
}
if (keydown(2)&&!keydown(5)) {
play phnarmer3.wav;
sleep .1;
}
if (keydown(3)&&!keydown(5)) {
play phnarmer4.wav;
sleep .1;
}
if (keydown(0)&&keydown(5)) {
play phnarmer5.wav;
sleep .1;
}
if (keydown(1)&&keydown(5)) {
play phnarmer6.wav;
sleep .1;
}
if (keydown(2)&&keydown(5)) {
play phnarmer7.wav;
sleep .1;
}
if (keydown(3)&&keydown(5)) {
play phnarmer8.wav;
sleep .1;
}

if(mp<100){
mp++;
}

if (keydown(6)) {enabledefmovement;setani idle,;}
if (!keydown(6)) {timeout=.05;}
}

I found out why it wont disabledefmovement. The way the Kuro was scripted it made disabledefmovement not work but we fixed that =D The one other problem is it wont play sound =/ Can anyone see why not? I uploaded the sounds to the main directory
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  #9  
Old 01-23-2002, 09:19 PM
aesquivel aesquivel is offline
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it looks fine to meh the only thing could not make it werk is if the sounds arent up loaded try uploading them again that might help
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