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  #1  
Old 08-26-2007, 04:16 AM
Googi Googi is offline
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Maps.

Tell your trials.

Gold Dot = Entrance/exit to/from the "main floor" of the Underground Dungeon.
Blue Dot = Stairs between the two floors of each kingdom dungeon level.
Orange Dot = Stairs to kingdom island.
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Old 08-26-2007, 04:31 AM
Tracker180 Tracker180 is offline
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what about the main dungeon???
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Old 08-26-2007, 04:39 AM
Googi Googi is offline
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what about the main dungeon???
Do you really fail that much?
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Old 08-26-2007, 04:45 AM
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Do you really fail that much?
no but newbs do
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  #5  
Old 08-26-2007, 06:41 AM
Googi Googi is offline
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no but newbs do
The problem of trials getting stuck on kingdom islands only occurs because they're able to find their way to the kingdom dungeons and unstick in the first place.
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Old 08-26-2007, 07:23 AM
Ravenblade1979 Ravenblade1979 is offline
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Hmm maybe Bjorn should add these to his site.
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Old 08-26-2007, 08:05 AM
Googi Googi is offline
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Hmm maybe Bjorn should add these to his site.
Better to just mass the thread URL. Maybe it will get a few people to join the forums.
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Old 08-26-2007, 11:01 AM
cyan3 cyan3 is offline
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Here is a map for the main dungeon taken from Moonites site.

Sage has put it on his vip hosting aswell.
http://sage_scooby.vip.graal.net/map...tes%20site.png
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  #9  
Old 08-26-2007, 12:38 PM
MajinDragon MajinDragon is offline
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Nice googi, this is very helpful.

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Here is a map for the main dungeon taken from Moonites site.

Sage has put it on his vip hosting aswell.
http://sage_scooby.vip.graal.net/map...tes%20site.png
Rawr, take that down
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Old 08-26-2007, 01:41 PM
cyan3 cyan3 is offline
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Rawr, take that down
What's wrong with it?
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  #11  
Old 08-26-2007, 02:10 PM
Sam Sam is offline
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All those maps takes a little bit fun off of the game. If the developer/creater of a game want it's players to know the findings of quests etc. they would put guideposts all around.
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Old 08-26-2007, 02:23 PM
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they would put guideposts all around.
http://graal.logic-games.net

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Old 08-26-2007, 02:58 PM
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Sorry but I don't see explicit and detailed directions. Whatever, people had fun in posting solutions of quests, that's maybe a reason why it's not interesting for dev's to add new quests.

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Yeah, the best way to learn is to get lost and learn from your mistakes. You run a random direction and you don't know where your going to end up, really exciting.

I've reconnoitered almost all maps by myself and it was fun!
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Old 08-26-2007, 03:46 PM
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I've reconnoitered almost all maps by myself and it was fun!
Its not fun trying to find your way through large, undetailed dungeons which dont even contain any monsters...
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  #15  
Old 08-27-2007, 04:35 AM
MajinDragon MajinDragon is offline
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What's wrong with it?
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Originally Posted by Sam View Post
All those maps takes a little bit fun off of the game. If the developer/creater of a game want it's players to know the findings of quests etc. they would put guideposts all around.
Answered.

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Yeah, the best way to learn is to get lost and learn from your mistakes. You run a random direction and you don't know where your going to end up, really exciting.
Oh how i loved the hours exploring as a newb I learned all the dungeons by maself

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Sorry but I don't see explicit and detailed directions. Whatever, people had fun in posting solutions of quests, that's maybe a reason why it's not interesting for dev's to add new quests.
... You don't make much needed quest updates because people will one day complete the quests and help others complete them?...

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Should have let the trials use boats or prevented them from unsticking through the dungeon then?
Best idea in this thread, i mean it.
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Old 08-26-2007, 02:52 PM
cyan3 cyan3 is offline
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All those maps takes a little bit fun off of the game. If the developer/creater of a game want it's players to know the findings of quests etc. they would put guideposts all around.
People use the maps for reference, i used the map once to find pirates.gmap and ever since i remembered where it was and never had to use the map again.

But i know what your saying it's more fun to get lost in the dungeon than it is to go the right way all the time just follow your feet and see where you end up.
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Old 08-26-2007, 02:55 PM
Gothika Gothika is offline
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Quote:
Originally Posted by Sam View Post
All those maps takes a little bit fun off of the game. If the developer/creater of a game want it's players to know the findings of quests etc. they would put guideposts all around.
Yeah, the best way to learn is to get lost and learn from your mistakes. You run a random direction and you don't know where your going to end up, really exciting.
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Old 08-26-2007, 07:40 PM
Googi Googi is offline
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Originally Posted by Sam View Post
All those maps takes a little bit fun off of the game. If the developer/creater of a game want it's players to know the findings of quests etc. they would put guideposts all around.
Should have let the trials use boats or prevented them from unsticking through the dungeon then?
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Old 08-27-2007, 11:45 AM
Sam Sam is offline
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Should have let the trials use boats or prevented them from unsticking through the dungeon then?
Trials should not have access to another island beside main island and Hotaru.
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Old 08-27-2007, 12:38 PM
cyan3 cyan3 is offline
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Trials should not have access to another island beside main island and Hotaru.
I agree, Trials might mess up kingdom events on our islands.
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  #21  
Old 08-27-2007, 01:24 PM
MajinDragon MajinDragon is offline
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I agree, Trials might mess up kingdom events on our islands.
Not just that, they'd be having too many benefits w/o paying... And eventually, you'll see trial's with houses...
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Old 08-27-2007, 08:16 PM
Googi Googi is offline
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Quote:
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Trials should not have access to another island beside main island and Hotaru.
But they do?
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Old 08-27-2007, 08:34 PM
Sam Sam is offline
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But they do?
I guess so. Ask Stefan he should know it, because he made the scripts.

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...mostly from following lords...
Good ol' time when they trotted 'round main.
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  #24  
Old 08-26-2007, 03:05 PM
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Well, whichever way this falls out, congratulations to you Googi for a job well done.

(and if its that much of a problem, why not block trials from entering kingdom dungeons from the main dungeon same way you block them from getting on ships? That way the whole problem is moot.)
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Old 08-26-2007, 06:22 PM
Ravenblade1979 Ravenblade1979 is offline
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You can warp yourself around though sam. I think this was mostly put up for trials. Because they don't know this game that well.
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Old 08-26-2007, 06:34 PM
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You can warp yourself around though Sam...
I wasn't born as staff on GK
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