Quote:
Originally Posted by JkWhoSaysNi
This is really useful.. but doesn't work as i expected it to.
I'm using this with a custom movement system (That moves faster than standard graal walking). The image which is attatched to the player is kind of delayed depending on the speed of the player.
The faster the player moves, the further away the image gets from the player. Once the player slows down, the image catches up.
I have set attatchoffset but it doesn't help. The delay is still there.
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You need a timeout for your movement, why dont you just use the normal showimg thingy?O.o