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  #1  
Old 12-31-2006, 09:05 PM
HazeOfTime HazeOfTime is offline
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Tileset Scripting

Hi,
How does the
NPC Code:
addtiledef image,levelstart,type;	specifys the tiles images for all levels that start with 'levelstart' (0-standard type,1-new order)


command work?
What I mean is, in '1-new order', how does it know which tiles are block and which tiles are non block, etc. if it is not in the same order as pcis1.png?
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  #2  
Old 12-31-2006, 09:12 PM
WanDaMan WanDaMan is offline
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It's the picso.png (+ Era) which is 1, 0 is pics1.png.
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Old 12-31-2006, 11:21 PM
HazeOfTime HazeOfTime is offline
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Where does the bush that you can pick up go on the new order tiles?
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Old 01-01-2007, 05:48 AM
Twinny Twinny is offline
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This might help you

http://wiki.graal.net/index.php/Creation/Dev/Tileset
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  #5  
Old 01-01-2007, 01:59 PM
HazeOfTime HazeOfTime is offline
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Ahh thanks, I tried to use the new order tiles, but I still cannot seem to pick up bushes, is there something wrong with the new order tiles?
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  #6  
Old 01-01-2007, 08:30 PM
HazeOfTime HazeOfTime is offline
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Okay I tried to use the one that came with that wiki dev, but it did not work, so I deleted all the colors and made it all black except the lower left pick up items, that worked, I did the addtiledef command and set it to new order, the tiles respond as they should but the bushes do not pick up.
Is there something I am missing? Do I need to use custom code in order to get it to work?
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