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  #1  
Old 07-04-2001, 10:57 PM
grim_squeaker_x grim_squeaker_x is offline
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Param's enabled for x and y in gani's.

Currently you can't use any of the Param's for setting a x or y location of a sprite in a gani, while the needed use of it would be rare it could for example be used for a bird which changes it's height while flying without having to resort to showimg for either the bird or the shadow (Which would be better since showimg can lag)
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Old 07-05-2001, 09:23 PM
Kaimetsu Kaimetsu is offline
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Re: Param's enabled for x and y in gani's.

But regularly changing the x/y coordinates of the bird in the gani would send just as much data to the server as using showimg. If you're moving the NPC anyway then it's no different as far as I can see.
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Old 07-05-2001, 09:27 PM
grim_squeaker_x grim_squeaker_x is offline
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Re: Re: Param's enabled for x and y in gani's.

Quote:
Originally posted by Kaimetsu
But regularly changing the x/y coordinates of the bird in the gani would send just as much data to the server as using showimg. If you're moving the NPC anyway then it's no different as far as I can see.
Yes but if you use the move command (Which can move a server NPC at 0.05 intervals), and then use showimg the showimg is slightly behind the NPC at sometimes (Since timeouts must be 0.1 seconds with the NPC Server)
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Old 07-05-2001, 11:02 PM
Kaimetsu Kaimetsu is offline
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Re: Re: Re: Param's enabled for x and y in gani's.

Hmm, good point. I didn't think about move. Still, you're talking about changing the x and y coords regularly, right? Well, that'll still produce lag. Script ganis would be better because they can change everything independently on the clientside.
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Old 07-05-2001, 11:09 PM
grim_squeaker_x grim_squeaker_x is offline
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Re: Re: Re: Re: Param's enabled for x and y in gani's.

Quote:
Originally posted by Kaimetsu
Hmm, good point. I didn't think about move. Still, you're talking about changing the x and y coords regularly, right? Well, that'll still produce lag. Script ganis would be better because they can change everything independently on the clientside.
True, but this is an easy to make temporary solution. And plus I was thinking about for a bird something like flyingheight; the height the bird is drawn would then be dependant on that.
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Old 07-05-2001, 11:10 PM
Kaimetsu Kaimetsu is offline
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How about params for the wait command too?

(Is it wait? I've not used ganis in sooo long...)
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Old 07-05-2001, 11:13 PM
grim_squeaker_x grim_squeaker_x is offline
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Quote:
Originally posted by Kaimetsu
How about params for the wait command too?

(Is it wait? I've not used ganis in sooo long...)
Could be handy, perhaps just params enabled for everything?
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Old 07-05-2001, 11:19 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by grim_squeaker_x
Could be handy, perhaps just params enabled for everything?
Hmm... there must be a reason why that'd be somehow bad...
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Old 07-05-2001, 11:20 PM
grim_squeaker_x grim_squeaker_x is offline
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Quote:
Originally posted by Kaimetsu


Hmm... there must be a reason why that'd be somehow bad...
Probably that some stupid people could mess it up?
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Old 07-05-2001, 11:23 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by grim_squeaker_x
Probably that some stupid people could mess it up?
Maybe. It wouldn't cause any lag, though, so I can't see what the problem is. It'd be cool if you could put text on them too, and have the text equal to one of the params.
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  #11  
Old 07-05-2001, 11:24 PM
grim_squeaker_x grim_squeaker_x is offline
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Quote:
Originally posted by Kaimetsu


Maybe. It wouldn't cause any lag, though, so I can't see what the problem is. It'd be cool if you could put text on them too, and have the text equal to one of the params.
Yep, the showimg index,@font@style@text,x,y; thing in gani's would be nice.
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