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  #1  
Old 11-10-2005, 04:17 AM
jake13jake jake13jake is offline
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REQUEST: Gmap Loading Method

I think it would be better to load GMaps at the player level, and then instead of a 9x9 square around the central level based on the player, a 9x9 square around the central level based on the setfocus coordinates. I have a camera script mode that I'm in need of fixing that screws up my automapping when I walk onto the gmap because it goes to the top left corner, but it would also be good for big events and such that take place on a map larger than 3x3. Maybe even binocular scripts, you know?
  #2  
Old 11-10-2005, 05:18 AM
CheeToS2 CheeToS2 is offline
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You can add the LOADFULLMAP line into your GMap file to load the entire map at once, but keep in mind that this isn't done by default for optimization.
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Old 11-10-2005, 01:43 PM
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I think this is about clientside things, so LOADFULLMAP will not change anything.
I guess the best solution would be to make the player ani invisible or so, and move the player, the only problem is the player nick I guess.
  #4  
Old 11-13-2005, 06:40 PM
jake13jake jake13jake is offline
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Quote:
Originally Posted by Stefan
I think this is about clientside things, so LOADFULLMAP will not change anything.
I guess the best solution would be to make the player ani invisible or so, and move the player, the only problem is the player nick I guess.
Stefan, what if you didn't want to move the player?
 


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