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1) I have some ideas, perhaps you could have a top 10 score list of those little games people throw away, like Zorbi blast, or w/e it's called, and Metris...
2) The abilty to set traps, and such, like a bear trap, dig a hole, or a catapolt (like a cannon, but that throws anything or just rocks/minerals instead of cannonballs)
Then again, the traps could get laggy, if you set too many... so maybe they should destroy themselves after a certain time limit.
3) As mentioned before, by others, the abilty to improve wands, but actually, i'm thinking more along the lines of wands that have + to magic on them, in a random amount, and to have the kingdom's wands, such as samurai or zormite and such, have a higher chance of getting a bigger number; also, the kingdoms could have different spells they are "attuned" to or w/e you call it.
Such as, samurai would be healing and protection, zormite would be ice, water, and cold, and so on.
4) A robe type armor, that has + to wisdom or magic, and stuff, but not good for defence.
5) Class oriented items, that enhance certain things, like lets say a Sorcerer's Amulet (magic +3, power +1, wisdom + 2, spellpoint regen +1) or something.
Some of these might exist, I'm still somewhat a ****, but I'm steadily gaining knowledge of what exists on Graal Kingdoms.
(Notes the greater use of Diamonds, than Diamonds of Great Quality, *mumble*)
Let me know what you guys think of these, feel free to flame =)
*edit*
Oh my, |\|00b is censored here, figures, but hey, I am one to Graal Kingdoms, I'll admit that... |