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  #1  
Old 08-17-2003, 10:40 PM
TribulationStaff TribulationStaff is offline
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Move

It would be nice if the onwall checks on this were cleaned up. Clientside, it can miss as much as a tile. Serverside, it doesn't seem to work at all.
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Old 08-18-2003, 01:19 PM
Tyhm Tyhm is offline
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I concur.
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Old 08-21-2003, 12:46 AM
Goboom Goboom is offline
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Quote:
Originally posted by Tyhm
I concur.
Ditto. This would help with some things I was doing a while ago.
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Old 08-21-2003, 03:41 AM
KainDaMan KainDaMan is offline
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Yeah, instead of it checking to see if it would hit a wall if it goes there, make it just keep going UNTIL it hits the wall, then stop, and perhaps make an way it indicates when it hits the wall so you can do somthing like return or somthing...
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