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...Play a PW without fighting, at start?
Well, basicly I will say everything. My idea is as follows.
I want Shifting Ages to be many things. Of those things, I want it to have many different roles to play. I feel many PWs concentrate to much on enemies, and battle. I also feel that other activities can be just as fun. Basicly, my idea is that in order to even use a weapon, it would require alot of training and much mental power to be devoted enough to do it. So, I believe I will work on other various aspects, other then battle.
I have wanted to see a game like harvest moon (but many more jobs) for a while. At the start of shifting ages, I believe this is what I want to go for.
Don't get me wrong...when Shifting Ages is complete, I want about 50% of the game to getting stronger. But I also want other power. I want people to have power as nobility. I want people to have power as a respected member of a community. I would people to be a well known farmer. I want people to have political power, and to have social power.
I am tired of games where the sword and weapon power dominate. Shifting Ages will be different.
Just like life, only a few people will be able to become great warriors. But there will be so many other power positions, it does not matter...
I hope you all understand what I am saying. It is fun to destroy a monster, and I will have plenty of that, I promise. At release, I don't think I will though.
So once again, would you enjoy a world without battle, in the beginning, or do you think battle should be thought up before that. Keep in mind, if I did not do battle first, the other system would be extremely complicated, and would still be very fun.
Well, give me your votes, and post me your comments. Thank you. |