I think another good addition to graal scripting would be a playerspeed script. Having this script could save a lot of time for some scripters and help some new scripters out. Having this would prevent you from having to rescript the onwall detection. Although i have scripted onwall detection many times, it would still help for simple scripts. But it is only my idea.
Its better just to recode a movement system. It isnt all that hard. and it provides more customisability. If we give a variable for hackers to edit they will edit it. lol.
Originally posted by Falcor Its better just to recode a movement system. It isnt all that hard. and it provides more customisability. If we give a variable for hackers to edit they will edit it. lol.
Recoding the movement system takes a good scripter like 20 minutes