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  #1  
Old 03-20-2002, 05:28 AM
ZORG1986 ZORG1986 is offline
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Idea for RC

On Player Attributes a few more tick boxes for the following things

Cannot send PMs
Cannot setnick
Cannot Chat in RC Chat

Or something along them lines, so when you tick the boxes they cannot do the stuff listed at the side. By disabling Messages I mean disable them to everyone except RC's of course.
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  #2  
Old 03-20-2002, 05:56 AM
DeathChill DeathChill is offline
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Re: Idea for RC

Quote:
Originally posted by ZORG1986
On Player Attributes a few more tick boxes for the following things

Cannot send PMs
Cannot setnick
Cannot Chat in RC Chat

Or something along them lines, so when you tick the boxes they cannot do the stuff listed at the side. By disabling Messages I mean disable them to everyone except RC's of course.
And this would do what besides cause unneccesary trouble and anguish?
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  #3  
Old 03-20-2002, 06:46 AM
Faheria_LAT3 Faheria_LAT3 is offline
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Re: Re: Idea for RC

Quote:
Originally posted by DeathChill

And this would do what besides cause unneccesary trouble and anguish?
mmmmkay: For people who setnick in jail maybe to like "deathchill sux he jailed me COURRRPT!"
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  #4  
Old 03-20-2002, 07:55 AM
Python523 Python523 is offline
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I would rather have an 'Update All Levels' button, it could save a lot of trouble
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  #5  
Old 03-20-2002, 08:59 AM
Tyhm Tyhm is offline
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Why not just disable setnick in jails? That sounds like a better option to me...
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  #6  
Old 03-20-2002, 02:22 PM
DeathChill DeathChill is offline
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Re: Re: Re: Idea for RC

Quote:
Originally posted by Faheria_LAT3

mmmmkay: For people who setnick in jail maybe to like "deathchill sux he jailed me COURRRPT!"
But it could be abused more than it'd be useful :/
And who cares if they say I'm corrupt because I am not!I've never actually had players I jailed call me corrupt o.O
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  #7  
Old 03-20-2002, 09:35 PM
Faheria_LAT3 Faheria_LAT3 is offline
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Re: Re: Re: Re: Idea for RC

Quote:
Originally posted by DeathChill

But it could be abused more than it'd be useful :/
And who cares if they say I'm corrupt because I am not!I've never actually had players I jailed call me corrupt o.O
mmmmkay: Yea I'd agree, it would be abused wayyyy more then useful. And that was an example
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Old 03-20-2002, 09:38 PM
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Re: Re: Re: Re: Idea for RC

Quote:
Originally posted by DeathChill

But it could be abused more than it'd be useful :/
And who cares if they say I'm corrupt because I am not!I've never actually had players I jailed call me corrupt o.O
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Old 03-20-2002, 11:53 PM
Spanko Spanko is offline
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Quote:
Originally posted by Tyhm
Why not just disable setnick in jails? That sounds like a better option to me...
Indeed, it'd fit in perfectly anyway, since you can't send any other messages (Excepting chat) anyway.
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  #10  
Old 03-21-2002, 12:19 AM
ZORG1986 ZORG1986 is offline
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Re: Re: Re: Re: Idea for RC

Quote:
Originally posted by DeathChill

But it could be abused more than it'd be useful :/
And who cares if they say I'm corrupt because I am not!I've never actually had players I jailed call me corrupt o.O
Could be abused haha Falados already has an NPC on Graal 2001 that disables people from setting there nickname...and I believe he was using it on players who didnt need there setnick rights removing,
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  #11  
Old 03-21-2002, 11:51 AM
amonrabr amonrabr is offline
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Re: Re: Re: Idea for RC

Quote:
Originally posted by Faheria_LAT3

mmmmkay: For people who setnick in jail maybe to like "deathchill sux he jailed me COURRRPT!"
so u ban him..
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  #12  
Old 03-21-2002, 10:36 PM
jeff335 jeff335 is offline
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Re: Re: Re: Re: Idea for RC

Quote:
Originally posted by amonrabr

so u ban him..


Er...what if nobody on has jail power? We once had to Abyss someone on Providence was harrassing staff, so I had to keep checking his nick and using control to change it back to what it should be. However I guess it would be possible to add a level with the following script in a pictureless NPC:

if(playerenters){toweapons -banned;}


Yes, I know the minus isn't necessary, but else they might be able to use the lag to hit Q and delete it.
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  #13  
Old 03-21-2002, 10:40 PM
Falcor Falcor is offline
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Quote:
Originally posted by Spanko
Indeed, it'd fit in perfectly anyway, since you can't send any other messages (Excepting chat) anyway.
*player logs off* *Player changes nick* *player logs on*

this is why the -No Name weapon owns you
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  #14  
Old 03-22-2002, 05:28 AM
Tyhm Tyhm is offline
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So set the nick of everyone in jail to JAILED. Makes it easier for GPs to check the prison load, gives players one more thing to do ("helphelp I'm JAILED!"), prevents relog name changes...
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  #15  
Old 03-22-2002, 01:16 PM
Faheria_GP4 Faheria_GP4 is offline
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I say:
Let one of the rights on the rights list be: Ghost Mode If you have that right, you can choose to be ghost mode on rc, so players can pm you while ur working or uploading?
If you have the ghost mode right, a checker will appear in your attributes. Maybe under where you put your RC name?
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  #16  
Old 03-22-2002, 10:57 PM
Tyhm Tyhm is offline
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I so wish there was a scripting command for ghostmode. Put a player in ghostmode, they warp back immediately when they're done and don't count towards or against the queue...that way you just put a Ghost Rack at a sparring zone and people can watch the fight without slowing anyone down...then when the fight's over, they go back to being regular Graalians again. Like
makeghost
and
unmakeghost - only runs for makeghosted players
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"Whatever," said Bean, "I was just glad to get out of the toilet."

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  #17  
Old 03-23-2002, 03:46 AM
Spanko Spanko is offline
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Quote:
Originally posted by Tyhm
I so wish there was a scripting command for ghostmode. Put a player in ghostmode, they warp back immediately when they're done and don't count towards or against the queue...that way you just put a Ghost Rack at a sparring zone and people can watch the fight without slowing anyone down...then when the fight's over, they go back to being regular Graalians again. Like
makeghost
and
unmakeghost - only runs for makeghosted players
Stefan should add something so weapons still run for ghosts then though, otherwise it'll cause some slowdown because the ghosts need to be send to the server so NPCs can acces them.
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  #18  
Old 03-23-2002, 09:00 AM
Tyhm Tyhm is offline
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Um, weapons? Why?
Last thing we need is for ghost and unghost to be available in a weapon form, that'd be the ultimate hacker's invisibility weapon...as an admin option sure, like update level, warpto, cloak, uncloak. But other things...well, maybe the scripted-ghost remains in ghost mode until they leave the level, or maybe say a keyword. NPC Ghosts can still run in-the-room NPC Scripts as usual, but with weapon scripts disabled or something.
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"Whatever," said Bean, "I was just glad to get out of the toilet."

"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
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  #19  
Old 03-24-2002, 02:36 AM
happyme happyme is offline
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Quote:
Originally posted by Python523
I would rather have an 'Update All Levels' button, it could save a lot of trouble
yup but there were some arrrrgguuments that it would lag the whole palce up
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Old 03-24-2002, 02:41 AM
Spanko Spanko is offline
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Quote:
Originally posted by Tyhm
Um, weapons? Why?
Last thing we need is for ghost and unghost to be available in a weapon form, that'd be the ultimate hacker's invisibility weapon...as an admin option sure, like update level, warpto, cloak, uncloak. But other things...well, maybe the scripted-ghost remains in ghost mode until they leave the level, or maybe say a keyword. NPC Ghosts can still run in-the-room NPC Scripts as usual, but with weapon scripts disabled or something.
Actually weapons because otherwise Ghosts would still cause lag, since the server would have to recieve them in case they should activate an NPC.
Though of course if it is "unghost accountname;" it could work.
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  #21  
Old 03-24-2002, 04:30 AM
Tyhm Tyhm is offline
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They'd only have to run one clientside room-based NPC...sending practically nothing to the server...
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"Whatever," said Bean, "I was just glad to get out of the toilet."

"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
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  #22  
Old 03-24-2002, 06:01 PM
Spanko Spanko is offline
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Quote:
Originally posted by Tyhm
They'd only have to run one clientside room-based NPC...sending practically nothing to the server...
Yeah you're right, I caught too much efficiency off of Kaimetsu >.<
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  #23  
Old 03-24-2002, 09:05 PM
Saga2001 Saga2001 is offline
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Sounds like a bad plan.
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!Wan ( 11:27:55 AM):
can i c ur scripts please?
Zorg (RC): If I hear NPC Server call Ne0, Past Austin or Brent sexy one more time im disconnecting it
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