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  #1  
Old 12-25-2010, 06:20 PM
iFuzzy iFuzzy is offline
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Smile New to Era tileset. (Need criticism)

Hi. I'm thinking of trying to apply to Era iPhone or Era PC's Level team.

I'm not sure if this is a good level, as this is my first one. I am thinking of taking away the billboard (it looks a little sloppy and unnecessary) put up next to the building, and maybe add another house either to the top left of the level or bottom. So basically, this is what I got so far. I kind of slammed a lot of flowers into the level and almost the same thing for trash (for the iPhone server community because of so many players on picking flowers). I wasn't too confident with the grass detail, because I couldn't find many tiles for grass detail.

Era iPhone and I think PC spam flowers too, so I wasn't sure if I should of implemented it.

I might also think this building is too small, so I might expand it. I did not learn to use the whole tile set yet either. I will be eventually making the level better, and inserting an indoor level for the building which sounds pretty easy to do.

Here's my picture of the work in progress so far.

(NOTE: I didn't put in some images I thought would of looked good with the level because of it not showing up in my Offline Editor, as most did.)

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Criticism is recommended when you post, but don't be too harsh on me. Thanks!
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  #2  
Old 12-25-2010, 09:18 PM
iFuzzy iFuzzy is offline
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Thanks Mattkan and Salesman! Appreciated it. .
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  #3  
Old 12-25-2010, 10:46 PM
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When making Era levels I learned that you have to completely toss away all "UN" styles you have and start fresh. Detailing like that doesn't work. It looks ugly. Try to be a bit logical.

The road itself, as salesman said, has a pattern you should use.

Looks ok for a first Era level. Keep at it.
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Old 12-26-2010, 04:45 AM
iFuzzy iFuzzy is offline
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Here, I updated my level by a lot in terms of moving the flowers around, removing the sign, and adding a new building.


I hope this is better to you. I also modified the streets a little, it's exactly like PC and Era's streets now.

What should be available to detail the roof more on the newer building? I seen most buildings on Era with just a regular roof, sometimes with barrels like I did.

Basically, I'm trying to fit in Era's style.
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Old 12-26-2010, 06:58 AM
iFuzzy iFuzzy is offline
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Here's my final version. Does this look a lot more appealing by look?



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  #6  
Old 12-26-2010, 02:39 PM
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Remove 80% of the trash on the road and sidewalk.
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  #7  
Old 12-26-2010, 03:22 PM
iFuzzy iFuzzy is offline
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Quote:
Originally Posted by Dnegel View Post
Remove 80% of the trash on the road and sidewalk.
Wouldn't it be hard for players to gather the trash then? I could do that if I wanted to apply to Era PC.

EDIT: It look likes Andrew liked my work, and I may be a future staff in the future, so I'm crossing my fingers on this.

On the mean time, i think I may try out to LAT on Era PC. I'm not too confident though.
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  #8  
Old 12-26-2010, 05:08 PM
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Originally Posted by iFuzzy View Post
Wouldn't it be hard for players to gather the trash then? I could do that if I wanted to apply to Era PC.
All trash is spawned on the world by a database script most likely, and not actual scripts placed in the levels.
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  #9  
Old 12-26-2010, 05:23 PM
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It's great man, keep up the good work.
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  #10  
Old 12-26-2010, 05:25 PM
iFuzzy iFuzzy is offline
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Smile

Quote:
Originally Posted by xXziroXx View Post
All trash is spawned on the world by a database script most likely, and not actual scripts placed in the levels.


Ah, I see.. I'l just leave it there for now though.

@Regret, thanks.
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  #11  
Old 12-27-2010, 01:10 AM
Unkownsoldier Unkownsoldier is offline
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looks good.. but the street looks like crap.
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  #12  
Old 12-27-2010, 02:19 AM
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I would like to criticize the Era tileset. I think it should be isometric, like Fourside.
Maybe this suggestion would be more appropriate for a thread on the Era forums? I'm not sure.

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  #13  
Old 12-27-2010, 02:36 AM
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Quote:
Originally Posted by Kamaeru View Post
I would like to criticize the Era tileset. I think it should be isometric, like Fourside.
Maybe this suggestion would be more appropriate for a thread on the Era forums? I'm not sure.

-Massive Pic-
Well, that is a sweet idea, to have a nice looking era, but that is simply not going to happen. People need to realize as much as we hate the tileset, it isn't going to change.. Or at least, not to anything this good or drastic..
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  #14  
Old 12-27-2010, 03:09 AM
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Graal and isometric do NOT go together.
The whole thing was based off of Legend of Zelda: Link's Awakening.
Making it isometric is completely screwing with the base of the game. It would be weird as hell.
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  #15  
Old 12-27-2010, 03:37 AM
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Quote:
Originally Posted by RegretZ View Post
Graal and isometric do NOT go together.
The whole thing was based off of Legend of Zelda: Link's Awakening.
Making it isometric is completely screwing with the base of the game. It would be weird as hell.
Graal is somewhat powerful when it comes to customization. If someone were to make it isometric there would be no reason it would be held back by the fact that the default engine is based off of Zelda. Hell, you're saying this in the forum of a server about gangs and guns.

However, it would be a challenge since Graal is coded to handle square tiles, not isometric. A few people have attempted an isometric engine, but it's a lot of work. However, if it WERE accomplished, it wouldn't be weird at all if someone scripted the movement well enough.
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  #16  
Old 12-27-2010, 05:05 AM
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Quote:
Originally Posted by DustyPorViva View Post
Graal is somewhat powerful when it comes to customization. If someone were to make it isometric there would be no reason it would be held back by the fact that the default engine is based off of Zelda. Hell, you're saying this in the forum of a server about gangs and guns.

However, it would be a challenge since Graal is coded to handle square tiles, not isometric. A few people have attempted an isometric engine, but it's a lot of work. However, if it WERE accomplished, it wouldn't be weird at all if someone scripted the movement well enough.
For era though? Isometric would make it feel weird.
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  #17  
Old 12-27-2010, 04:27 AM
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"Legend of Zelda: Link's Awakening."
.....

Link to the past.

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  #18  
Old 12-27-2010, 05:03 AM
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Quote:
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.....

Link to the past.

Doesn't matter.
Same graphic concept.
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  #19  
Old 12-27-2010, 11:41 AM
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nice levels!!
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  #20  
Old 12-27-2010, 04:58 PM
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Era tileset name? I want to try out a few levels.
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  #21  
Old 12-28-2010, 12:04 AM
Unkownsoldier Unkownsoldier is offline
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Have you actually ever been on Era? If you have you would've understood what I meant.
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  #22  
Old 12-28-2010, 12:27 AM
iFuzzy iFuzzy is offline
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Quote:
Originally Posted by Unkownsoldier View Post


Have you actually ever been on Era? If you have you would've understood what I meant.
Ah! I was looking for those tiles, I'm actually being serious, i thought i had a different tileset version or something so i let that go..

I'l keep looking for it.


EDIT: FOUND SOLUTION (Hehehehe, your all WRONG who ever talked about the street)

In the OFFICIAL Era Dev. Kit, you get THREE tilesets (winter, fall, summer). I'm using Fall's tileset at the moment.
Click image for larger version

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Look at the red area. I compared it to the Winter tileset which is in Era PC right now. Era PC's Winter tileset has different tiles for the streets and sidewalks.

BTW: You did get me there with the weird street tile error, i fixed it.
(LAST VERSION FOR NOW):
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  #23  
Old 12-28-2010, 05:32 AM
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I like the use of the dirt tiles to help detail, fits in with the fall theme nicely.
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  #24  
Old 12-28-2010, 05:40 AM
iFuzzy iFuzzy is offline
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Quote:
Originally Posted by Crono View Post
I like the use of the dirt tiles to help detail, fits in with the fall theme nicely.
Yay! With all of these positive comments, I could also try out for Classic iPhone if iEra is closed on positions at the moment.

Thanks Crono
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  #25  
Old 12-29-2010, 12:06 AM
RegretZ RegretZ is offline
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Quote:
Originally Posted by iFuzzy View Post
Yay! With all of these positive comments, I could also try out for Classic iPhone if iEra is closed on positions at the moment.

Thanks Crono
Yeah, you could go stand outside the battle arena and say, "HELPING PLAYERS!"
Kidding, I'm sure you'll succeed wherever you choose.
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  #26  
Old 12-29-2010, 03:24 AM
iFuzzy iFuzzy is offline
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Yeah, you could go stand outside the battle arena and say, "HELPING PLAYERS!"
Kidding, I'm sure you'll succeed wherever you choose.
Well, it's not too easy to get in contact with Xor, plus he's pretty strict when you get to talk to him. He's probably the most toughest Manager out there so it actually could be a problem. I'l try though and make a brief essay of why I applied, etc.
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  #27  
Old 12-29-2010, 07:23 PM
MattKan MattKan is offline
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Quote:
Originally Posted by RegretZ View Post
Yeah, you could go stand outside the battle arena and say, "HELPING PLAYERS!"
Kidding, I'm sure you'll succeed wherever you choose.
He'd had to join Feare on iPhone before Xor would hire him
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On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
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  #28  
Old 12-30-2010, 01:05 AM
RegretZ RegretZ is offline
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He'd had to join Feare on iPhone before Xor would hire him
Nah, don't forget Zanza and Magic XD
Kidding again.
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  #29  
Old 12-30-2010, 01:50 AM
MattKan MattKan is offline
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Quote:
Originally Posted by iFuzzy View Post
Yay! With all of these positive comments, I could also try out for Classic iPhone if iEra is closed on positions at the moment.

Thanks Crono
Don't you mean try out for Magic/Feare/Zanza? You can't be hired otherwise...
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Originally Posted by Satoru Iwata
On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
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Old 12-30-2010, 03:27 AM
RegretZ RegretZ is offline
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Don't you mean try out for Magic/Feare/Zanza? You can't be hired otherwise...
By the way, just adding this:
Straying from common belief, I actually left Zanza before I was hired.
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  #31  
Old 12-30-2010, 03:50 AM
iFuzzy iFuzzy is offline
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By the way, just adding this:
Straying from common belief, I actually left Zanza before I was hired.
Well.. I'm personally not a suck-up to be in a guild like that. Of course I'd be nice to my boss, but following some guild to be a staff? No thanks. BTW: Regret got to know Xor through Zodiac, that's how he got hired.
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Old 12-30-2010, 05:24 AM
MattKan MattKan is offline
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Quote:
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by the way, just adding this:
Straying from common belief, i actually left zanza before i was hired.
omg its....shocking...
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On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
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  #33  
Old 12-29-2010, 04:35 AM
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Yeah I don't think we're hiring =[
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Old 12-29-2010, 05:17 AM
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Yeah I don't think we're hiring =[
Turn that frown upside down! =]
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  #35  
Old 12-29-2010, 05:17 AM
iFuzzy iFuzzy is offline
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Yeah I don't think we're hiring =[
Ah, no problem then.
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  #36  
Old 12-25-2010, 08:39 PM
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The grass and road tiles should be filled with more than one tile because right now the pattern is way too noticeable. I'm pretty sure the tileset has a 2x2 road pattern, and a 3x3 or 4x4 grass pattern that you should use.

Other than that and the ugly sign, not too bad.
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