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  #1  
Old 08-14-2001, 11:08 AM
Warcaptain Warcaptain is offline
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Exclamation Ideas Anyone?

Here is my idea:

click(x,y)

so you could do things like.... drag and drop games, etc.

Or buttons etc.

Very nice status bars to give THOUSANDS of more possibilities to gameplay.

and having var's like: click[index].x, click[index].y

examples:
NPC Code:

if(playerenters||timeout){
//Detects Click
if(click(playerx,playery)){
this.clicked=1;}else this.cliked=0;

//Drags Player
if (this.clicked==1){
if (clickx!=playerx){
playerx=clickx;}
if (clicky!=playery){
playery=clicky;}
}
timeout=.05;}



Please share your opinions on this, thanks.

Last edited by Warcaptain; 08-15-2001 at 09:26 AM..
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  #2  
Old 08-17-2001, 11:47 AM
Warcaptain Warcaptain is offline
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Please post your ideas/responses if you can. =)
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  #3  
Old 08-17-2001, 12:08 PM
CrazedMerlin CrazedMerlin is offline
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mouse options?
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  #4  
Old 08-17-2001, 12:15 PM
Skatche Skatche is offline
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This has been suggested several times in several different forums, and was turned down every time. Stefan wants to stay with keyboards and gamepads only.
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  #5  
Old 08-17-2001, 02:16 PM
Warcaptain Warcaptain is offline
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it would make graal ultimate if they had clicking
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  #6  
Old 08-17-2001, 02:27 PM
fuzie fuzie is offline
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warcaptain aim me at ShadDr3 i have something in mind for this we can both do!
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  #7  
Old 08-18-2001, 12:56 AM
NeoNPL NeoNPL is offline
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so u can drag and drop you player???

Walls would be pointless youd just pick up ya d00d and drop him on the other side.
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  #8  
Old 08-18-2001, 03:01 AM
fuzie fuzie is offline
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you could script it so that u can't do that you know
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  #9  
Old 08-18-2001, 03:17 AM
Warcaptain Warcaptain is offline
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yeah

NPC Code:

if(playerenters||timeout){
//Detects Click
if(click(playerx,playery)){
this.clicked=1;}else this.cliked=0;

//Drags Player
if (this.clicked==1){

if(onwall(clickx+.5,clicky+1)){
this.clicked=0;
}

if (clickx!=playerx){
playerx=clickx;}
if (clicky!=playery){
playery=clicky;}
}
timeout=.05;}


Last edited by Warcaptain; 08-18-2001 at 03:21 AM..
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  #10  
Old 08-18-2001, 05:00 AM
LiquidIce00 LiquidIce00 is offline
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I like the idea
but i think
sex(x,y)
would be better
like

NPC Code:

if (sex(playerx+1.5,playery+2)) {
say2 player is sex;
}


o.o
k k .
i like the idea but i think it be weird
u can do kinda drag and drop though
u could make a gani of the player being held by a hand and then u just use ur keyboard to like move the player around
but with that click junk u could do stuff like that game Surgery or something
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  #11  
Old 08-18-2001, 05:36 AM
Yakuna2001 Yakuna2001 is offline
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Quote:
Originally posted by LiquidIce00

but with that click junk u could do stuff like that game Surgery or something
you mean operation right lolz?
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  #12  
Old 08-18-2001, 05:40 AM
Warcaptain Warcaptain is offline
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Quote:
Originally posted by Yakuna2001
you mean operation right lolz?
Actualy what your saying is entirely possible.

But only with the clicking options.

You could do callnpc to tell the npc the player has gone overboard hehe
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  #13  
Old 08-18-2001, 06:06 AM
Falcor Falcor is offline
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Dont expect mouse options to ever become a reality. Im afraid i have suggested this to sterfan on alsmo 4 or 5 different ocations and each time i either get a responce saying "No" or i am compleatly ignored. It wont ever be added. deal with it,.
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  #14  
Old 08-18-2001, 06:44 AM
LiquidIce00 LiquidIce00 is offline
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Quote:
Originally posted by Falcor
Dont expect mouse options to ever become a reality. Im afraid i have suggested this to sterfan on alsmo 4 or 5 different ocations and each time i either get a responce saying "No" or i am compleatly ignored. It wont ever be added. deal with it,.
sex(x,y,h,w) ?
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