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  #1  
Old 07-16-2009, 03:13 AM
DustyPorViva DustyPorViva is offline
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Prioritizing scripts?

Is there a way to control the priority of the interpretation Graal uses to run scripts, specifically weapons? For example, if I have a custom movement system, ideally I would like that weapon to be processed before other weapons, because if it is being run after, say... a custom nickname system, then the names will lag behind the player.

I know there is a way to prioritize the weapons when they're loaded, but I'm not sure if that'd work, and if that itself controls the ones in the list in any way.
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Old 07-16-2009, 03:36 AM
Loriel Loriel is offline
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Put the nicknames into ganis~
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Old 07-16-2009, 03:59 AM
fowlplay4 fowlplay4 is offline
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What about the..

weaponorder=

serveroption?

I assumed that made certain weapons load first and what not.
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Old 07-16-2009, 04:02 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Loriel View Post
Put the nicknames into ganis~
Not really the point, though :P
Same applies to most things when you're dealing with custom movement, for example. If I have custom movement, it'd be nice not to have to worry about other's scripts taking priority and not working correctly.
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Old 07-16-2009, 06:06 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Loriel View Post
Put the nicknames into ganis~
It's much less efficient to do this than have a script looping through all players in the level 20 times a second. I think Stefan's mentioned this in the past, but it's been proven on Era (Crow originally used GANI scripts for the nickname system).


Prioritizing scripts would be neat but probably hard to do if Graal's using multiple threads (which I'm pretty sure it is). Best way to get around this is calling the function in the movement system after you've moved the player.
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Old 07-16-2009, 06:42 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by cbk1994 View Post
It's much less efficient to do this than have a script looping through all players in the level 20 times a second. I think Stefan's mentioned this in the past, but it's been proven on Era (Crow originally used GANI scripts for the nickname system).
He has.
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Old 07-16-2009, 09:35 AM
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Old 07-16-2009, 01:27 PM
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Use weaponorder= and also add the weapons in the good order on first login. On client-side weapon scripts are executed first.

On Zone it's weaponorder=System,Movement,Tileset, which makes sure that the system and movement scripts are executed before the radar, custom nick name system etc.
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