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  #1  
Old 05-26-2009, 07:50 PM
DustyPorViva DustyPorViva is offline
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player.localx & player.localy

On gmaps, these will return the player's local coordinates in the level, not on the gmap.
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  #2  
Old 05-26-2009, 08:45 PM
salesman salesman is offline
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Can't you just mod the player.x or player.y by 64?

player.x [PERCENTSIGN] 64;
player.y [PERCENTSIGN] 64;

The only problem is that I think it may be off by a small amount because it can't return odd decimals

Last edited by salesman; 05-26-2009 at 08:46 PM.. Reason: stupid forums
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  #3  
Old 05-26-2009, 08:56 PM
DustyPorViva DustyPorViva is offline
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Actually it's int(player.x/64)*64 + player.x
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  #4  
Old 05-26-2009, 09:10 PM
salesman salesman is offline
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Quote:
Originally Posted by DustyPorViva View Post
Actually it's int(player.x/64)*64 + player.x
That's definitely not the local x coordinate
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  #5  
Old 05-26-2009, 09:52 PM
napo_p2p napo_p2p is offline
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Could use:
PHP Code:
player.64*getmapx(player.level.name);  //Local x
player.64*getmapy(player.level.name);  //Local y 
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  #6  
Old 05-26-2009, 10:05 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by DustyPorViva View Post
Actually it's int(player.x/64)*64 + player.x
... what?

Sales is correct, however, this would be a great addition (for serverside and clientside).
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  #7  
Old 05-26-2009, 10:07 PM
Inverness Inverness is offline
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I agree with the suggestion.
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  #8  
Old 05-26-2009, 10:56 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by cbk1994 View Post
... what?

Sales is correct, however, this would be a great addition (for serverside and clientside).
Ya, that's my mistake. I was thinking something totally different because I was working on a script using that. My bad :P
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  #9  
Old 05-27-2009, 03:54 AM
salesman salesman is offline
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Thought of something while I was at work that would give the exact decimal instead of a .0625 approximation which is what you get when simply doing player.x [mod] 64

PHP Code:
int(player.64) + (player.int(player.x)); 
but what napo said might be easier
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  #10  
Old 05-27-2009, 04:13 AM
DustyPorViva DustyPorViva is offline
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It is pretty simple, but to have to do this whenever we want to do a simple comparison check in a level gets redundant. Not to mention for LATs and such, it's probably way out of their league.
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  #11  
Old 05-27-2009, 04:14 AM
salesman salesman is offline
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Quote:
Originally Posted by DustyPorViva View Post
It is pretty simple, but to have to do this whenever we want to do a simple comparison check in a level gets redundant. Not to mention for LATs and such, it's probably way out of their league.
Agreed, player.localx and player.localy would be nice
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