
02-08-2008, 06:25 AM
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N-Pulse Assistant Manager
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Join Date: Mar 2005
Posts: 2,180
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odd problems
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I'm coming across some...really weird problems on Maloria. Some of the weirdest I've ever seen. Other than the fact that the gmap won't load for most people for seemingly no reason (nothing works to fix it), when you're in the mainhouse level onActionPlayerOnline() is called in the NPC server ever so often, even though you're already online. (getting those constant PMs is annoying)
Also, me and another person are constantly being "respawned" to the center of the mainhouse as soon as we enter it, but if we are warped outside it stops. I've double checked and triple checked the respawning script and it's not doing this.
Also, when projectiles land on someone they don't appear to trigger "onActionProjectile()" at all, but yet the "hit/miss" text appears when it hits someone, even though the ONLY script that does that (I've checked over this many times) is in that script, the onActionHit() event, which is called by onActionProjectile().
And, last but not least, all of a sudden I'm getting an error from the main player mud object, "Script: Function mud.reflectVars not found at line 63 in script of MudBattle," which only appears in that instance of calling the function. Every other time a script calls that function, it works without fail.
I think our NPC Server is going down the drain, this is just something on top of a lot of weird stuff. |
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Quote:
*SlikRick: so should I even ask about your aim status?
*Xor: well if you want to
*Xor: but i am LARPING
*SlikRick: While on a computer?
*Xor: yes
*Xor: in my living room
*SlikRick: ahh
*Xor: i have a fort setup to hide from beasts
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