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  #1  
Old 09-27-2007, 01:09 AM
Switch Switch is offline
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NPC Character -- Replace its Animation(s)

What's the script to change a character (NOT PLAYER'S) animation for a certain event permanently until the event is over?
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  #2  
Old 09-27-2007, 01:17 AM
DustyPorViva DustyPorViva is offline
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setcharani("ani",null);
?
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Old 09-27-2007, 01:22 AM
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I mean liek you use "replaceani("beingreplaced","replacement");" what do I use for that on a character NPC?
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But when I try to look at you, you scurry away.
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Oh, squiggly line, it's alright, you are forgiven.
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  #4  
Old 09-27-2007, 01:39 AM
DustyPorViva DustyPorViva is offline
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Erm, there isn't such thing, because NPC's don't have default animations. Since you have to set an NPC's ani via script(unlike players, who have default animations), you just have to script it to use whatever animation you want it to.
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Old 09-27-2007, 02:52 AM
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okeh
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Oh squiggly line in my eye fluid. I see you lurking there on the peripheral of my vision.
But when I try to look at you, you scurry away.
Are you shy, squiggly line?
Why only when I ignore you, do you return to the center of my eye?
Oh, squiggly line, it's alright, you are forgiven.
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  #6  
Old 09-27-2007, 02:53 AM
Googi Googi is offline
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Just what were you trying to do that you would want to do something like this?
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Old 09-27-2007, 03:32 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Switch View Post
okeh
If you have an NPC with animations, simply change the animation being set in the setcharani line.
You can either do that, or do something like:
this.walkani="whateverani";
setcharani(this.walkani,null);
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Old 09-27-2007, 09:43 PM
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Yeah I ended production on the NPC xD
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Oh squiggly line in my eye fluid. I see you lurking there on the peripheral of my vision.
But when I try to look at you, you scurry away.
Are you shy, squiggly line?
Why only when I ignore you, do you return to the center of my eye?
Oh, squiggly line, it's alright, you are forgiven.
Reply With Quote
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