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  #1  
Old 07-18-2001, 04:59 AM
Huggles Huggles is offline
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Human's Invincability *Look at this before you assume its a god item thingy*

How do I make it so humans are not invincable when they get hit by a sword, I dont really wish to rescript the human race just to make techniques for this =/

Any possible way of doing this without scripting humans as a race?
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  #2  
Old 07-18-2001, 05:02 AM
Warcaptain Warcaptain is offline
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I beleive humans are already not invincible to swords.
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Old 07-18-2001, 05:51 AM
Huggles Huggles is offline
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Quote:
Originally posted by Warcaptain
I beleive humans are already not invincible to swords.
Sigh I mean when you hit a person on GRAAL and they blink you know, you cant do a double attack, is there a way to fix that?
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  #4  
Old 07-18-2001, 07:59 AM
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i dont think so...
you probably have to rescript the human race...
(only the part where he gets hit)
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  #5  
Old 07-18-2001, 11:13 AM
Tyhm Tyhm is offline
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maybe if(playerenters&&isweapon) noplayerkilling; ?
It's a real pain to turn off though
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  #6  
Old 07-18-2001, 11:14 AM
Tyhm Tyhm is offline
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*actually reads the question* Oooh, you mean to do damage while they're hurt? Just use the triggeractions and a system NPC
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  #7  
Old 07-18-2001, 11:17 AM
kyle0654 kyle0654 is offline
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you might try setting playerhurtdx/y to 0 and setting their gani to something other than hurt.....I dunno if that'd work though
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  #8  
Old 07-18-2001, 12:08 PM
konidias konidias is offline
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Why would you want that? I remember when there was a bug on classic and it was like that.. the same time they released those newbie fire mine things.. People were dying like mad.. you get caught in an explosion and.. you are the weakest link, goodbye. ;D
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Old 07-18-2001, 01:31 PM
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LOL!
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  #10  
Old 07-18-2001, 05:19 PM
grim_squeaker_x grim_squeaker_x is offline
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Hmm, I remember that Tyhm once managed to bug up the dancing boots so they caused that by setting the player's sprite to 0 at the moment the player was hit...
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  #11  
Old 07-19-2001, 02:00 PM
Huggles Huggles is offline
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Well actualy I was planning to have it every time you take a swing you have to pause a bit to take another, this way we can do double slash techniques with doing the real damage at the time its suppose to.... or so on
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  #12  
Old 07-19-2001, 02:45 PM
Slaktmaster Slaktmaster is offline
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Double slash technices would be cool. A freature should be added, <Reverse Gani>. That would be cool!
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