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player.sword
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I'm thinking this problem is due too the default system in graal but when I change the player.swordimg = "sword3.png"; it automatically changes back to whatever the sword was. Any thoughts on how to fix? (other than "not using the default system." ¬.¬) Help Please! Oh and why can't I use setFocus(); on a gmap? |
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Deep into the Darkness peering...
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Last edited by Angel_Light; 06-26-2007 at 02:08 AM..
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