Quote:
Originally Posted by godofwarares
Ugh, We're still trying to figure out what each thing means in this item array:
PHP Code:
clientr.mud.item9=weapon,1,sticksword,"Stick Sword",3.5,0.43,1.37,1,0,0,0,15,7,sword,wep_sticksword.gif,double,noeffect,sword.wav,sword.wav,neutral,mud_sticksword.gif,"A Sword made from wood.",2,1,0,1,1,neutral,ne
We'll get back to you once we figure it out  ;
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I'll kill you (* a joke, BUT =/), that are the same vars as my mudlib (EXACTLY THE SAME) =/ Who made that mudlib?
If you want to know why I say I know they stole it, reason:
I know what each var is for..
weapon = type, used to control how it is equipped
1 = quantity
"Stick Sword" = display name
sticksword = archname
3.5 = power
0.43 = speed
1.37 = radius (dist calculation)
1 = strength add when equipped0
0 = dexterity add when equipped
0 = intelligence add when equipped
0 = luck add when equipped
15 = health add when equipped
7 = mana add when equipped
sword = gani used - symp_<MODE>_idle etc..
wep_sticksword.gif = Originally "symp_wep_sticksword.gif" is the gani image of the sword (player.attr[2])
double = critical effect (double damage when crit)
noeffect = the effect of the weapon, noeffect = no effect assigned to the weapon
sword.wav = sound number 1 (player.attr[3])
sword.wav = used by katars for the second weapon (player.attr[4])
neutral = element assigned to the weapon
mud_sticksword.gif = originally it is "symp_mud_sticksword.gif", icon of the weapon display in the inventory
"A Sword made from wood." = the description of the weapon
2 = requirments to use the sword (strength)
1 = requirments to use the sword (dexterity)
0 = requirments to use the sword (intelligence)
1 = requirments to use the sword (luck)
1 = requirments to use the sword (level)
neutral = Nation requirment
The stuff from here is cutted off, (copied from player attributes =/)
neutral = class requirment
neutral = race requirment
Could someone put down that mudlib? =/
Yes, I know poorly made, it was my old mudlib.. But I have not given they the permission to use it!
Images they have stolen: (dunno if they use, but they renamed them =/)
Icon: (symp_mud_sticksword.gif)
Weapon image (player.attr[2]): (symp_wep_sticksword.gif)
