
07-05-2006, 12:00 AM
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Banned
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Join Date: Apr 2004
Location: Staten Island, New York
Posts: 2,202
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Shoot command and onActionProjectile
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I am using the old HPfunctions stefan released a year or two (or more) ago but rescripted in GS2. (Even GS1 didn't work anyway)
Basically, when a player gets hit it doesn't work on serverside correctly.
Unless you are directly touching the player. I also have problems that npcs wont update on the gmap unless the NPC Server is restarted or the gmap is updated (which is bad)
I think my whole server is just totally messed up :o.. anyway, anyone know why I need to touch the player, then use the shoot command to actually hurt a serverside npc? |
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