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Originally Posted by haunter
You just rotate your graphics. You suck.
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No need for the you suck part, but yes, you do just rotate your graphics. If you look at the hammer there are perspective problems due to this.
Look at the attachment to see what i mean. Learn it. Apply it. Reap the benefits of a visually correct; thus visually appealing server.
RW Tip - Perspective matters. Its a powerful tool, or a grave mistake. Use
it wisely, as you would a paintbrush.
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Originally Posted by Zideruic
Maybe that's because the hammer is meant to hit rocks with? =P
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Theres a hammer, and a sword. There is no direction telling the viewer either is a weapon. When you see a sword, you think weapon, and when you see the hammer, you also think weapon. Easy mistake to be made.
RW Tip : Dont post two graphics of a different criteria which could be mistaken for something else, unless specified. Otherwise people could be giving you tips on how to make a weapon look like a tool or a tool look liek a weapon and destroying the intention of the graphic.
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Originally Posted by Draenin
They just need to be made to not look flipped. ;]
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Perspective.
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Originally Posted by Zideruic
flipped? Also I got bored so I made a white blotch in the middle of the sword.
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Perspective.
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Originally Posted by killerogue
Redwizard. The oldbie. :P Has come back and verbally raped the Graphic Forums. BTW the hammer and the sword will be edited some and won't be for GK? wtf?
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Specify what you intend on using the graphics for. The size resembles that of Graal Kingdoms, and differs from the classic spritesheet. So say that the sword is intended for use in your server. Don't mislead people, because they will,again, give you the wrong help. As for verbally raped? Raping is an unpleasent experience and I do not feel comfortable with that being used in these forums. Zero hour, could you pleas edit the posts to remove the usage of this word, its disgusting, and can be offensive.
RW Tip : Direct the viewer as to where the graphic will be used.
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Originally Posted by Zideruic
Lol I literally made the sword in five seconds to look crappy, i think it's a training sword correcT?
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Theres a difference between looking crappy, and looking ridiculous. Your idea of crappy as it were is probably a low levelled sword. None the less, you should put time into each graphic, instead of focusing 100% on one graphic that wont be easy to aquire. If you think of it this way, players start off with weaker weapons, so everyone is going to be exposed to them mroe than they would to legendary or powerful weapons.
RW Tip - Put equal effort into each graphic, no matter how strong it is.