Graal Forums  

Go Back   Graal Forums > Gold Servers > Graal Kingdoms > GK Suggestions
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 05-17-2006, 10:55 PM
Butz Butz is offline
Foxy
Butz's Avatar
Join Date: May 2001
Location: New York State
Posts: 2,831
Butz is on a distinguished road
Send a message via AIM to Butz
"Ball" spells

Now, I'm sure most people have seen the effects that happen on the "Ball" spells, (Fireball, Snowstorm, Poison Cloud, etc.) when they hit an object, they burst into a nice effect over that area.

Is there any way this could be made to happen when they hit a living target as well? I think it would be much nicer if when you hit someone with a fireball, they got engulfed in the ball of flames also.
__________________

FoxKelfonne @ DeviantART(updated: Dec 14, 2010)
Many Thanks to konidias for my avatar



Shawn Kelfonne - Aegis Mage of Dustari
Reply With Quote
  #2  
Old 05-17-2006, 11:15 PM
Draenin Draenin is offline
Magnificent Bastard
Draenin's Avatar
Join Date: Dec 2004
Location: Bermuda Triangle
Posts: 6,790
Draenin has much to be proud ofDraenin has much to be proud ofDraenin has much to be proud ofDraenin has much to be proud ofDraenin has much to be proud ofDraenin has much to be proud of
Send a message via AIM to Draenin Send a message via MSN to Draenin Send a message via Yahoo to Draenin
I approve!

The bursts are pretty useless if they only happen to walls and stuff.
Reply With Quote
  #3  
Old 05-20-2006, 12:51 PM
Admins Admins is offline
Graal Administration
Join Date: Jan 2000
Location: Admins
Posts: 11,693
Admins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud of
Hmmm normally the energy of the spell ball is used to hurt the victim, while it has still all of its energy left when it's hitting a wall, and so be able to display some burst effect. May be there should also be some effect when hitting an enemy, but it should be a little bit smaller?
Reply With Quote
  #4  
Old 05-20-2006, 01:15 PM
Draenin Draenin is offline
Magnificent Bastard
Draenin's Avatar
Join Date: Dec 2004
Location: Bermuda Triangle
Posts: 6,790
Draenin has much to be proud ofDraenin has much to be proud ofDraenin has much to be proud ofDraenin has much to be proud ofDraenin has much to be proud ofDraenin has much to be proud of
Send a message via AIM to Draenin Send a message via MSN to Draenin Send a message via Yahoo to Draenin
Yeah, the area for non-player collisions is pretty large, but don't make it the size of the player, please. It would defeat the purpose of making it explode. The explosion effect should still make the player take damage, if it doesn't already.



Also, if it's at all possible, could the animation for the lightning spells be sped up so that the lines move faster? MasterNuke brought up the good point that lightning should strike an enemy and fade away quicker, more like it does realistically, rather than oozing along.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 07:06 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.