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  #1  
Old 12-26-2005, 03:47 PM
Huwajux Huwajux is offline
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Shangri-Level

Critisizm/advice please!
http://i33.photobucket.com/albums/d7...i-La-Final.png
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Old 12-26-2005, 04:32 PM
MysticX2X MysticX2X is offline
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It looks ok. You could try to make your buildings look better.
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  #3  
Old 12-26-2005, 06:06 PM
JohnnyChimpo JohnnyChimpo is offline
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Level looks alright one thing you should consider redoing is the big rock? next to the table and work a little more on the houses.

Besides those two things its not to to bad, my rating would be 5/10 (for creativity of the tiles)
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  #4  
Old 12-26-2005, 06:41 PM
Huwajux Huwajux is offline
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Ok I replaced the rock. I also spruced up the buildings a bit.
http://i33.photobucket.com/albums/d7...-La-Final2.png
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Old 12-26-2005, 11:26 PM
JohnnyChimpo JohnnyChimpo is offline
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We meant edit the tileset better not put water in the roof and little top on the other build. The water however should be taken out really not logical.
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  #6  
Old 12-27-2005, 12:15 PM
Huwajux Huwajux is offline
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Quote:
Originally Posted by JohnnyChimpo
We meant edit the tileset better not put water in the roof and little top on the other build. The water however should be taken out really not logical.
I'm only using ideas from other LAT's.
Go onto Shangri-La you will see it's style of levels.
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  #7  
Old 12-27-2005, 01:06 PM
Codein Codein is offline
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Nice level, Huwajux. Got AIM?
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  #8  
Old 12-27-2005, 01:29 PM
Magadal Magadal is offline
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Hey Dark :> Nice level, but it looks like you used the path generator :|. PLEASE, dont do that xD.
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  #9  
Old 12-27-2005, 08:40 PM
CidNight1142 CidNight1142 is offline
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I actually like this level quite a bit. The houses are neat, especially the one with the pillar into the water. Seen it before, but its not done too often, so its still pretty creative. The cliffs are really good for work with a tileset, which usually ends up being an excuse for underdetailing. You've avoided that. 7.5/10
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  #10  
Old 12-28-2005, 12:12 PM
Huwajux Huwajux is offline
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Quote:
Originally Posted by Magadal
Hey Dark :> Nice level, but it looks like you used the path generator :|. PLEASE, dont do that xD.
I...didn't.
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  #11  
Old 12-29-2005, 10:54 AM
Skrobo2 Skrobo2 is offline
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I still think your levels need some work before I can hire you on Shangri-La.
You need to be a little more creative. Here's a few of my levels from the ow for you to look at. I hope they help.
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  #12  
Old 12-29-2005, 12:04 PM
Codein Codein is offline
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I don't think you get more creative than a body of water in your roof.
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  #13  
Old 12-29-2005, 06:22 PM
CidNight1142 CidNight1142 is offline
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Although I agree that your first and third levels shown are pretty original, I would have to vote that his level is more original then your second. Sorry if thats confusing, lemme clarify. Huj level > your second level.
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  #14  
Old 12-30-2005, 12:50 AM
haunter haunter is offline
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You guys really need a new grass tile... that one is way too patterny.
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  #15  
Old 12-30-2005, 01:48 AM
Galdor Galdor is offline
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very nice tiles =)
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  #16  
Old 12-30-2005, 02:16 AM
Skrobo2 Skrobo2 is offline
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Quote:
Originally Posted by Codein
I don't think you get more creative than a body of water in your roof.
If that would have been his own idea I'd give him props for it. But Shawn64 did that first in our town center. And what I'm getting at is that he needs to be a little more creative and come up with his own ideas. He does nice inside levels, but he doesn't add a lot of detail. Same with his outside levels. If you look at mine you see that they look complete and full, where his are more plain and empty. I'm not saying he isn't creative or a good LAT, because from what I've seen so far, he is a good LAT. He just hasn't practiced with Shawn's tileset enough to get really creative yet. He just needs to practice with the tileset some more.

Quote:
Originally Posted by CidNight1142
Although I agree that your first and third levels shown are pretty original, I would have to vote that his level is more original then your second. Sorry if thats confusing, lemme clarify. Huj level > your second level.
I disagree with you that his level > my second one. I'll admit that haveing all the building similar is kind of repetitive, but it actually has a lot of creativity put into it. I spent hours just shaping the paths and doing the ground detail.

Quote:
Originally Posted by haunter
You guys really need a new grass tile... that one is way too patterny.
You try getting Shawn to make changes to his tileset lol. He'll add new tiles if I request them, but he gets mad if I say that the tileset has errors. So I just make the best of what I'm given.

Quote:
Originally Posted by Galdor
very nice tiles =)
They are very nice and a lot of fun to work with. Shawn is really good at making graphics, as well as leveling and scripting. Our server would be nothing without him.

Last edited by Skrobo2; 12-30-2005 at 02:27 AM..
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