Quote:
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Originally Posted by Lance
rupees>1 is not an event and it is being checked outside of an event block. Perhaps you meant to and those two conditions together instead of or them?
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I don't understand what you mean? With the first class script I posted (without the sleep, etc), if the player drops a gralat and there is only 1 gralat there, it doesn't display anything, but can be picked up. If you put more than one gralat there (2,5,etc), then it shows how much.
I want that text to show and after 5 seconds disappear, but also show if the player enters, and then disappear.
hold on, playing around with it.
Okay, got it to work.
NPC Code:
if (created) {
setshape 1,32,32;
showcharacter;
//dontblock;
updategani();
}
if (updategani) {
updategani();
setcharprop #c,#v(rupees);
sleep 5;
setcharprop #c,;
}