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  #1  
Old 06-26-2001, 02:07 AM
psihunter psihunter is offline
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Pirate Ships

The way it is right now for naviagting is rather....poopie!

If Graal supported a full rotating image script the boats can move all angles to change it direction

Tis is how i'd like to see sailing the high seas

A Pirate walks up to the boats wheel and press A
a npc then takes it to make the pirate look like this


then if a player wants to turn left he must press -> key to move it rotate it left and <- right. and only one person can navigate at a time + this make a more realistic steering and more fun + more interactive like the rest of graal. Also for moving a wind current could slow or speed up movement =)


My main wish is this: Make the big pirate ship beable to move and still beable to go in the cabins go under the deck and in the cargohold. And OPENGL support


And didnt u notice how the little pirate ships have no mass or paddle? how can they move?
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  #2  
Old 06-26-2001, 02:20 AM
Kaimetsu Kaimetsu is offline
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Re: Pirate Ships

There shalt be no image rotation (besides, the ship isn't even an image). But you should be able to use the wheel. Triggeraction should do it.
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  #3  
Old 06-26-2001, 02:30 AM
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Whats its not a image damnit i'll never beable to see it untill opengl support =/

ok rotating somethings!
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  #4  
Old 06-26-2001, 02:34 AM
Kaimetsu Kaimetsu is offline
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Rotating won't be implemented until 99% of Graalians can see it.
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  #5  
Old 06-26-2001, 02:41 AM
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yeah opengl would make 99% of graalians see it =)
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  #6  
Old 06-26-2001, 02:42 AM
Lion'el-Jonson Lion'el-Jonson is offline
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and then I'll be the 1% that can't see it
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  #7  
Old 06-26-2001, 02:46 AM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by psihunter
yeah opengl would make 99% of graalians see it =)
Perhaps. But there are more important things, like script ganis.
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  #8  
Old 06-26-2001, 03:21 AM
FatherDante FatherDante is offline
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It would work best if rotation were there but that's impractical.
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  #9  
Old 06-26-2001, 03:24 AM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by FatherDante
It would work best if rotation were there but that's impractical.
Besides, the ship would need to become an image, which would start numerous problems.
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  #10  
Old 06-26-2001, 03:27 AM
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not really im sure theres way to keep it a layer
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  #11  
Old 06-26-2001, 03:44 AM
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The mini ships are images... with setshape2 you can make an image have board-like properties.

Rotate image could be done with an NPC, but it wouldn't be practical, and really isn't all that important. The players only have 4 directions, so NPCs should only have 4 directions too.
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  #12  
Old 06-26-2001, 03:52 AM
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Yes the ships are images. I haven't got more
time to draw more directions, I thought its
more important to make it working,
and now I am working on fixing the warping.
The rotateimage thing would be very simple
to add but I haven't seen any good thing
where it could be used, the ships would look
awful when rotated
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  #13  
Old 06-26-2001, 03:53 AM
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The only good thing I could do with rotateimage is may be
shadows of players
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  #14  
Old 06-26-2001, 03:53 AM
Metal-Slug Metal-Slug is offline
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yes, it would look like a top down 2d multiplayer game right?
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  #15  
Old 06-26-2001, 03:55 AM
AlkarenHyralt AlkarenHyralt is offline
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I like the idea of the wheel being like an NPC, and you control the ship with the arrow keys.. Have it to where the arrows keys would function as command..for example..insted of saying 'left' or 'turn left' whichever it is, just hit the left arrow key. And to go just hit 's' and to stop hit 'a' kinda like the Railcart NPC..without having to constanly hit 's'.
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  #16  
Old 06-26-2001, 04:05 AM
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make the big ship move!
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  #17  
Old 06-26-2001, 05:26 AM
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Quote:
Originally posted by smallballn13
make the big ship move!

That would be kewl
But Stefan would have to somehow make it so the links till warp u correctly
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  #18  
Old 06-26-2001, 05:27 AM
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Quote:
Originally posted by psihunter



That would be kewl
But Stefan would have to somehow make it so the links till warp u correctly
Kharlia had tents that moved you inside a link, and then back outside to where you entered the tent, so I don't see why that wouldn't work.
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  #19  
Old 06-26-2001, 05:30 AM
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when ever i entered a tent it warped me into blackness
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  #20  
Old 06-26-2001, 05:50 AM
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Can someone post the boat image here so i can download it?
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  #21  
Old 06-26-2001, 05:51 AM
Metal-Slug Metal-Slug is offline
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me will MUHAHAHAHAHAHAHA
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  #22  
Old 06-26-2001, 05:58 AM
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thx i can see them now =)
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  #23  
Old 06-26-2001, 06:03 AM
Metal-Slug Metal-Slug is offline
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n e thing for a former boss
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  #24  
Old 06-26-2001, 06:07 AM
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to do a moving pirate ship

just make the cabin doors npcs which use setlevel2 or something similar to warp you to the level of the cabins. and then move the npcs when you move the boat
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Old 06-26-2001, 06:37 AM
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instead of 4 miniships

make an npc which you carry around and you use as you would like the skis or drasine (sp?)and it makes a little boat you use as a personal one, that is a tad bit faster, also havign four boats makes it hard to have a non laggy boat cause of there being like 7 people using it.
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  #26  
Old 06-26-2001, 06:42 AM
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BURN THEM ALL!!
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  #27  
Old 06-26-2001, 06:43 AM
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Quote:
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BURN THEM ALL!!
SPIM!
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  #28  
Old 06-26-2001, 06:48 AM
Archeon Archeon is offline
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  #29  
Old 06-26-2001, 06:56 AM
psihunter psihunter is offline
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Quote:
Originally posted by Stefan
Yes the ships are images. I haven't got more
time to draw more directions, I thought its
more important to make it working,
and now I am working on fixing the warping.
The rotateimage thing would be very simple
to add but I haven't seen any good thing
where it could be used, the ships would look
awful when rotated
I'm not sure what you mean "I haven't seen any good thing where it could be used," If you have the ship rotate (along with the people on the boat) you can go into diagnal areas of graal and only use 1 command to do it <- and ^ and how would u take some sort of screenshots with the ships rotating?
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  #30  
Old 06-26-2001, 06:59 AM
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BURN THEM ALL!!
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  #31  
Old 06-26-2001, 07:04 AM
AlkarenHyralt AlkarenHyralt is offline
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spam *sighs*...also..I found two boats stuck together! Shame though, I can't get them unstuck, its the strangest thing I've seen.
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  #32  
Old 06-26-2001, 07:27 AM
psihunter psihunter is offline
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i seen that =) it was tuff to get apart too but they got it
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  #33  
Old 06-26-2001, 11:09 PM
Kaimetsu Kaimetsu is offline
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Oopsie, I had assumed that they used setshape2 to make a level within the level.
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  #34  
Old 06-26-2001, 11:11 PM
AlkarenHyralt AlkarenHyralt is offline
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They finally got them apart? Awsome! I wonder how though.. I worked for like 30 minutes trying to get them unstuck, and couldn't figure out how to.
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