Quote:
Originally posted by IcePick_2001
You should have in the npcserver if someone puts a npc thats going to disconnect the server it will give them a message like 'Unable to creat npc Reason: The npc code you have entered contains inproper scripting which can cause the server to lag or disconnect. Please go over the script and try agin'.
Their should also be a thing where every houre the npcserver checks if it's connect, and if it's not it will auto reconnect.
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If you're using an NPC Server there's no reason you should lag it to death (well, except that one time I made that NPC of death, but other than that). Besides, it'd be a BIG waste of time for Stefan to make a lag-checking device...he'd have to isolate every source of lag then make a mathematical way to calculate how much lag each command with create, and then estimate how many iterations of a loop it would take using that script to kill the npc server, THEN check the script and see if it's going to loop that many times...
Basically, it's easier to make sure you get things right the first time