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  #1  
Old 03-15-2003, 06:53 PM
alarid0 alarid0 is offline
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loop back

I was thinking in graal shop, maybe have an option of loop back.
You could input the number of the gani frame you would want it to loop back to after the gani finished.

Say I made a punching gani, and at the beginning it charges and then it throws a whole bunch of punches. Instead of making two seperate ganis i could have it loop back to the frame where the punching started instead of starting at the charge.
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Old 03-15-2003, 11:49 PM
Dach Dach is offline
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the anistep variables should just be editable so we could do that in gani script
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Old 03-16-2003, 12:04 AM
alarid0 alarid0 is offline
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Sure that would be good, but what good would it due? Some people can't script and it would be easier for them to do it in a gani
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Old 03-16-2003, 12:52 AM
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Quote:
Originally posted by alarid0
Sure that would be good, but what good would it due? Some people can't script and it would be easier for them to do it in a gani
Take the time to learn.
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Old 03-16-2003, 01:33 AM
alarid0 alarid0 is offline
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Why should it be implemented into scripting if it can be put right into the gani itself?

PS: i can script
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Old 03-16-2003, 03:10 AM
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Quote:
Originally posted by alarid0
Why should it be implemented into scripting if it can be put right into the gani itself?
A GANI itself is just lines of script (code)....


Quote:

PS: i can script
Good for you.
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Old 03-16-2003, 03:19 AM
alarid0 alarid0 is offline
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I know what a gani really is, but how does that stop it from making the command more convenient by just adding it to graal shop instead of having to code it into a NPC. You can simply put the loop back to frame 3 in graal shop instead of going in graal saying
if (anistep>10) anistep=3; for each time you use that gani.
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Old 03-16-2003, 05:49 AM
Dach Dach is offline
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good grief,
Quote:
- ganis can contain scripts, put it in a block:
SCRIPT
if (blabla)...
SCRIPTEND
open a gani in a text editor to see this, I'll even give you one from classic that has ganiscript so you don't have to look
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File Type: gani cn_torch_idle.gani (2.1 KB, 115 views)
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  #9  
Old 03-16-2003, 07:27 AM
alarid0 alarid0 is offline
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X.x i know ganis contain graal script, i do use that.... but thats not what i'm saying... Why should it be scripted if we can easily just have it put into graal shop.... where the gani making process actually takes place? It would be a command just like loop to but instead of another gani you give it a frame number.... why would that need to be scripted?
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Old 03-16-2003, 05:42 PM
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Step up to 2003, Scripting is a very important part of GANI editing. I would go off the edge to say it is the MOST improtant now. Scripting in a GANI can be take much longer than making the animation part of the GANI.
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Old 03-16-2003, 08:00 PM
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Quote:
Originally posted by tlf288
Step up to 2003, Scripting is a very important part of GANI editing. I would go off the edge to say it is the MOST improtant now. Scripting in a GANI can be take much longer than making the animation part of the GANI.
Ok. I didn't really understand that least sentence. In reality, if your a good animator it won't take you too long to do the animation and it will take you forever to do the script. For a good scripter it would take him a little while to do the script and a long time to do the animation.

I do agree that Scripting gani's is very important. Especially to complex scripted effects that simply will not show up properly to all the players on the screen if not in a gani.
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Old 03-17-2003, 12:36 AM
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ok, but think of it this way, alot of people are going to want to do more complex looping than just what your saying, so if it is doable by script, there is no use for making a more user-friendly version. You're going to get one or the other or nothing at all for the sake of keeping the source code free of clutter.
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  #13  
Old 03-17-2003, 10:58 PM
azuretek23 azuretek23 is offline
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wouldnt it be just as easy to add it? it would just automatically create the script for the novices...

for those who are more experienced they can get into more complex stuff
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Old 03-17-2003, 11:14 PM
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Quote:
Originally posted by tlf288
Step up to 2003, Scripting is a very important part of GANI editing. I would go off the edge to say it is the MOST improtant now. Scripting in a GANI can be take much longer than making the animation part of the GANI.
Eh, SSLink is gone so dont bother saying anything back to him, he got his ass banned.
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Old 03-18-2003, 01:44 AM
tlf288 tlf288 is offline
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Quote:
Originally posted by Devil


Eh, SSLink is gone so dont bother saying anything back to him, he got his ass banned.
For what?
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