Graal Forums  

Go Back   Graal Forums > Development Forums > Level Design
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 05-11-2002, 03:15 PM
Dragona2002 Dragona2002 is offline
Registered User
Join Date: May 2002
Location: The Netherlands
Posts: 105
Dragona2002 is on a distinguished road
Send a message via AIM to Dragona2002 Send a message via Yahoo to Dragona2002
Rate (my first level)

i meda this level in 10 mins

rate it plz
Attached Thumbnails
Click image for larger version

Name:	spar-arena_outside.png
Views:	221
Size:	114.6 KB
ID:	15654  
__________________

Quote:
The Dark Nemesis begins.......
Reply With Quote
  #2  
Old 05-11-2002, 03:19 PM
P-a-W-n P-a-W-n is offline
^_^
P-a-W-n's Avatar
Join Date: Feb 2002
Location: Encino, California
Posts: 1,302
P-a-W-n is on a distinguished road
Send a message via AIM to P-a-W-n Send a message via Yahoo to P-a-W-n
8, considering it only took you 10 minutes.

But I'm confused, how do you get to the chairs? Or are you going to fix that later?
__________________
AIM: crimzon sunsets
E-mail: [email protected]
Graal Names: 'ShadowKat012 and Scarlett
deadjournal
Reply With Quote
  #3  
Old 05-11-2002, 05:18 PM
Spark910 Spark910 is offline
Ex-Graal Global
Spark910's Avatar
Join Date: Oct 2001
Location: England
Posts: 10,892
Spark910 has a spectacular aura about
Not bad for first i suppose!
Well put detail in grass around the castle! Also only use ONE door img (Gate w/e) not too bad:

6/10
__________________
--Spark911
Reply With Quote
  #4  
Old 05-11-2002, 06:19 PM
someone99 someone99 is offline
Banned
Join Date: Oct 2001
Location: a place omg
Posts: 298
someone99 is on a distinguished road
Send a message via Yahoo to someone99
2/10, you used the basic generator, its undetailed, and looks like total crap.

I bet the 10 minute thing is just an excuse to cover up that it just really sucks badly.
Reply With Quote
  #5  
Old 05-11-2002, 07:16 PM
Falcor Falcor is offline
Darth Cucumber
Falcor's Avatar
Join Date: Mar 2001
Location: At School
Posts: 2,874
Falcor is on a distinguished road
Send a message via ICQ to Falcor Send a message via AIM to Falcor Send a message via MSN to Falcor Send a message via Yahoo to Falcor
Quote:
Originally posted by someone99
2/10, you used the basic generator, its undetailed, and looks like total crap.

I bet the 10 minute thing is just an excuse to cover up that it just really sucks badly.
You don't know this. What is your problem when people post sucky levels you almost take it to a personal level?
__________________

subliminal message: 1+1=3
Reply With Quote
  #6  
Old 05-11-2002, 07:20 PM
someone99 someone99 is offline
Banned
Join Date: Oct 2001
Location: a place omg
Posts: 298
someone99 is on a distinguished road
Send a message via Yahoo to someone99
Quote:
Originally posted by Falcor


You don't know this. What is your problem when people post sucky levels you almost take it to a personal level?
I dunno. But there is a few things I dont like to see in levels; one is combined pathways, the other is the "I made this in (such and such) amount of time", I have a few more too but I cant think of them off the top of my head.
Reply With Quote
  #7  
Old 05-12-2002, 12:29 AM
haunter haunter is offline
Registered User
haunter's Avatar
Join Date: Mar 2001
Posts: 7,989
haunter is on a distinguished road
Quote:
Originally posted by someone99


one is combined pathways,
That signifies different depths in the "hole" in the ground...

and your level ain't too pretty, jazz up the path, add more detail, add maybe a tree clump, make the path acctually go off the edge of the screen so you can connect thre level to somewhere, take out 2 of those gates, make it so you can sit in the chairs...
Reply With Quote
  #8  
Old 05-12-2002, 05:40 AM
GrappaRoo GrappaRoo is offline
Registered User
Join Date: Mar 2002
Location: BC, Canada
Posts: 446
GrappaRoo is on a distinguished road
Send a message via AIM to GrappaRoo
If you're going to change the perspective like that on the front wall, it might help to do it on the back wall as well. But, otherwise, good effort.
__________________
Anonymously,
Mr. Glub Glub
Reply With Quote
  #9  
Old 05-12-2002, 05:51 AM
RavenTelvecho RavenTelvecho is offline
Registered User
RavenTelvecho's Avatar
Join Date: Apr 2002
Location: Toronto, Ontario, Canada
Posts: 0
RavenTelvecho is on a distinguished road
Send a message via ICQ to RavenTelvecho Send a message via AIM to RavenTelvecho Send a message via Yahoo to RavenTelvecho
5.5 for first.
__________________

^tuff newbie ;x
RavenTelvecho
!Booj
we are 'brothers'
Reply With Quote
  #10  
Old 05-12-2002, 08:08 AM
haunter haunter is offline
Registered User
haunter's Avatar
Join Date: Mar 2001
Posts: 7,989
haunter is on a distinguished road
Quote:
Originally posted by GrappaRoo
If you're going to change the perspective like that on the front wall, it might help to do it on the back wall as well. But, otherwise, good effort.
Heh, i noticed that afterwards
Reply With Quote
  #11  
Old 05-12-2002, 03:09 PM
someone99 someone99 is offline
Banned
Join Date: Oct 2001
Location: a place omg
Posts: 298
someone99 is on a distinguished road
Send a message via Yahoo to someone99
Quote:
Originally posted by haunter


That signifies different depths in the "hole" in the ground...

and your level ain't too pretty, jazz up the path, add more detail, add maybe a tree clump, make the path acctually go off the edge of the screen so you can connect thre level to somewhere, take out 2 of those gates, make it so you can sit in the chairs...
Well, I hate to resort to the same image over and over, but here is an example of what I mean.

And it looks more like a tile error than different depths, cause both are completely different styles...
Attached Images
 
Reply With Quote
  #12  
Old 05-12-2002, 07:59 PM
Dragona2002 Dragona2002 is offline
Registered User
Join Date: May 2002
Location: The Netherlands
Posts: 105
Dragona2002 is on a distinguished road
Send a message via AIM to Dragona2002 Send a message via Yahoo to Dragona2002
people there are warps to the right and left of the castle
to go to the chairs ; )
__________________

Quote:
The Dark Nemesis begins.......
Reply With Quote
  #13  
Old 05-15-2002, 12:18 AM
MysticZhadow MysticZhadow is offline
Registered User
Join Date: Feb 2002
Posts: 338
MysticZhadow is on a distinguished road
i don't even have a level gen... lol
__________________


Life is short each day should be known as your last because the next day isnt guarnteed...

Yohoki Owner
Babylon Developer
Reply With Quote
  #14  
Old 05-15-2002, 01:02 AM
draygin draygin is offline
Telmont Bandit
draygin's Avatar
Join Date: Feb 2002
Location: Ohio
Posts: 2,550
draygin is on a distinguished road
Quote:
Originally posted by someone99


Well, I hate to resort to the same image over and over, but here is an example of what I mean.

And it looks more like a tile error than different depths, cause both are completely different styles...
Level making is nothing but one mass of tile errors any time you use a tile. Its personal preference on wether you think it looks good or bad. I've seen a good mixture of those tiles and bad mixtures.
__________________

I stole Spanky's gold!
Reply With Quote
  #15  
Old 05-15-2002, 01:50 AM
haunter haunter is offline
Registered User
haunter's Avatar
Join Date: Mar 2001
Posts: 7,989
haunter is on a distinguished road
Quote:
Originally posted by draygin


Level making is nothing but one mass of tile errors any time you use a tile. Its personal preference on wether you think it looks good or bad. I've seen a good mixture of those tiles and bad mixtures.
Exactly, when i look at that, i see different detphs, the same what when i see the "DEEPEST" water tiles in say, a lake, it looks like a big blocking blue thing instead of deeper water...
Reply With Quote
  #16  
Old 05-15-2002, 03:06 AM
Zolrieg Zolrieg is offline
Ninja of the Night
Zolrieg's Avatar
Join Date: May 2002
Location: CA
Posts: 120
Zolrieg is on a distinguished road
Quote:
Originally posted by haunter


Exactly, when i look at that, i see different detphs, the same what when i see the "DEEPEST" water tiles in say, a lake, it looks like a big blocking blue thing instead of deeper water...
*slaps you*
Reply With Quote
  #17  
Old 05-15-2002, 09:49 PM
kenyonandelliot kenyonandelliot is offline
Registered User
Join Date: May 2002
Posts: 1,017
kenyonandelliot is on a distinguished road
Its pretty good. I think those 3 gates shouldn't be there so leave 1 and it will probaly look better
Reply With Quote
  #18  
Old 05-15-2002, 10:43 PM
haunter haunter is offline
Registered User
haunter's Avatar
Join Date: Mar 2001
Posts: 7,989
haunter is on a distinguished road
Quote:
Originally posted by Zolrieg


*slaps you*
Ow... im sorry... *gives cookie* will you forgive me?
Reply With Quote
  #19  
Old 05-19-2002, 04:08 PM
osrs osrs is offline
Graalian since 1998
osrs's Avatar
Join Date: Mar 2002
Location: Brazil
Posts: 2,724
osrs is on a distinguished road
Send a message via ICQ to osrs Send a message via AIM to osrs Send a message via MSN to osrs Send a message via Yahoo to osrs
Unhappy hmmm

Normal level, i can make in 5 minuts, add more things..
more Grass...ect..
The level need to be Original, nice and be "fun"..
but congtulations..
__________________
"Ability is what you are capable of doing. Motivation determines what you do. Attitude determines how well you do it."
Facebook: facebook.com/raysilvadotnet /
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 08:18 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.