I just felt the need
Andor-Right when I sign on, BAM! I see little dirt tiles scattered all over grass tiles, which is a definent nono. I float around and see random straight dirt tiles. Now I can't get out of this place because I'm a ghost. Based on this level, and the fact that they have Graal 2001 ideas,
FAIL
Unholy Nation-I sign onto this, and I see a rock with a
castle door tiles on it. What is this? The houses and geography are pretty impressive for a player-run world. I already had a few NPC's in my arsenal, and they are all nukes and such! What is this!?! I like the fact that they haven't switched to the "OMG I HAVE STATUS BAR" concept yet. Most of the quests are just baddy fighting!
Status-
FAIL Why? Lack of NPC scripting skills
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N-Pulse-Has Shadow Dragons NPC's and Dragonball Z based NPC's, which is an automatic
FAIL for me.
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Delteria-Tile transitions not smooth, causing an ugly effect. Shadow Dragons NPC's AGAIN. Them just having a map is an improvement. I walk on, into the houses, and all I see is the top stair tile! This is why 2001 sucks so much!
Status-
FAIL
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Valikorlia-Too many straight paths, which is a nono! I see a lot of broken links, but RPing is a good thing for this world! I see a lot of the old school Valikorlia scripts. Why are there 2 status bars, and why are you using the ghosting ghost as a ghost when you die?
Status-
FAIL
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I'll review the rest later.