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  #1  
Old 12-21-2001, 08:22 PM
IceFire_TK IceFire_TK is offline
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Arrow Please CHeckout My Outside Level

Please rate my level, and tell me how I can improve it(It's not the best, I realize. But it's not THAT bad...)
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  #2  
Old 12-21-2001, 09:37 PM
WoRlaNN2k WoRlaNN2k is offline
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Err.... it looks a little plain... add more stuff, and get rid of that "tree" house, it doesn't look right
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Old 12-21-2001, 09:41 PM
IceFire_TK IceFire_TK is offline
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Quote:
Originally posted by WoRlaNN2k
Err.... it looks a little plain... add more stuff, and get rid of that "tree" house, it doesn't look right
Make an outside level, then show me. It is kind of "plain" but add more stuff? WTF? That would look even stupider. It would be too crowed. Make a level then show me how to do this then.
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Old 12-21-2001, 10:26 PM
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Add some mushrooms or tree sprouts to the grass. That tree house looks horrible ( =-\ ) Your paths are too straight, that "box" of dirt the table is on is too square (note the word "box") and there are too may wave tiles in the water, take some out, and also add some of the other kind of wave tiles. Oh, and maybe make the coast not so straight?
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Old 12-21-2001, 11:17 PM
zell12 zell12 is offline
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-er- yea... :o
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Old 12-22-2001, 12:04 AM
-_Soulhunter_- -_Soulhunter_- is offline
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Things to change:
*Take away or change the tree house becuase it's wierd
*Add some more grass and flower tiles
*Make the road a bit "crooky".. not so straight
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  #7  
Old 12-22-2001, 12:20 AM
vovavziggy vovavziggy is offline
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Quote:
Originally posted by IceFire_TK

Make an outside level, then show me. It is kind of "plain" but add more stuff? WTF? That would look even stupider. It would be too crowed. Make a level then show me how to do this then.
If you don't accept criticism, don't ask for advice.
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Old 12-22-2001, 02:13 AM
Kumada Kumada is offline
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Make the paths more (ridgid?) let me get an example..
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Old 12-22-2001, 02:20 AM
Kumada Kumada is offline
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Heres an example.. From one of my levels on Trimaris
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Old 12-22-2001, 06:37 AM
lordhelmut lordhelmut is offline
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Quote:
Originally posted by Kumada
Heres an example.. From one of my levels on Trimaris
thats a nice example. make nicer grass patterns, use that trail advice and make the cliff jagged
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  #11  
Old 12-23-2001, 05:57 AM
sac sac is offline
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too plain and the dirt path is like too straight
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  #12  
Old 12-23-2001, 06:25 AM
Faheria_LAT1 Faheria_LAT1 is offline
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That level is plain and the house between two trees completely ruins the level
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  #13  
Old 12-23-2001, 12:05 PM
yoshee15 yoshee15 is offline
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that just makes me feel dirty
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  #14  
Old 12-23-2001, 12:10 PM
Qwert616 Qwert616 is offline
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Well, everyone pretty much said it but, the dirt path and the coast is way to straight. The tree house is not right at all, etc
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  #15  
Old 12-24-2001, 08:06 AM
IceFire_TK IceFire_TK is offline
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I don't like level making that much...And making a jagged road takes too long and I am not a very good tiler If i did that, it would look like Frolic
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