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Old 12-11-2001, 09:36 PM
aesquivel aesquivel is offline
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tiles sets

how do u make it where you are able to set the tiles in the set tiles areat in the rigth side of the graal editor i think u use settiledef
or
settiledef2

but i cant figure out how to use them
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Old 12-11-2001, 10:28 PM
van_01 van_01 is offline
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hmmmm?
i cant remember?
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Old 12-12-2001, 01:54 AM
grim_squeaker_x grim_squeaker_x is offline
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Quote:
Tiles:
- addtiledef tilesimage,levelstart,type;
uses the file 'tilesimage' in replacement of
'pics1.png' in all levels that start with 'levelstart';
type: 0-old graal, 1-new order(description later)

- addtiledef2 tilesimage,levelstart,x,y;
this is similar to addtiledef, but only replaces
a part of the tiles image; its like putting an
image on top of the tiles image (normally pics1.png),
this is good for replacing the default chair or lamp
or so; this supports animated images, but keep in mind
that all tile replacements must be hold in memory
and be animated, so better only use it in the levels
you need it;
These two commands are very powerful and are only
enabled for upgraded servers.

- removetiledefs levelstart;
removes tile definitions for levels that start with
'levelstart'
- support for object sets, saved in the tileobjects folder and selectable
in the editor
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Old 12-12-2001, 07:41 AM
aesquivel aesquivel is offline
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errrrrm okay i think i have it now thanxxx
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Old 12-12-2001, 08:34 AM
Python523 Python523 is offline
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Re: tiles sets

Quote:
Originally posted by aesquivel
how do u make it where you are able to set the tiles in the set tiles areat in the rigth side of the graal editor i think u use settiledef
or
settiledef2

but i cant figure out how to use them
Don't bother with addtiledef2 unless you want the script on a p2p server
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