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  #1  
Old 08-26-2001, 02:54 AM
Hey i am cool Hey i am cool is offline
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Farming..

When you farm and you finish the tree completely and collect the apples, there's always that stupid dead tree in the way which takes a while to go away...


There should be some new system where you can buy an axe or so and chop the trees down for logs to sell for money..

Or just make it so that the trees go away faster after dying..
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  #2  
Old 08-26-2001, 02:56 AM
Jerom Jerom is offline
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Re: Farming..

Quote:
Originally posted by Hey i am cool
When you farm and you finish the tree completely and collect the apples, there's always that stupid dead tree in the way which takes a while to go away...


There should be some new system where you can buy an axe or so and chop the trees down for logs to sell for money..

Or just make it so that the trees go away faster after dying..
There should be trees(say for instance treenm3.png), in which you can chop down and use as wood for something, perhaps wooden swords or shields...
Although there would have to be many places around all of NewMain to chop down those trees, so that everyone would be able to get wood at any time they choose.
Humans could use axes,
and Bomys could get a technique for ramming into the trees or spinning to cut away at the wood.
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  #3  
Old 08-26-2001, 03:06 AM
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Re: Re: Farming..

Quote:
Originally posted by Jerom

There should be trees(say for instance treenm3.png), in which you can chop down and use as wood for something, perhaps wooden swords or shields...
Although there would have to be many places around all of NewMain to chop down those trees, so that everyone would be able to get wood at any time they choose.
Humans could use axes,
and Bomys could get a technique for ramming into the trees or spinning to cut away at the wood.
That sounds too much like Val's old trees.
But the dead trees are a bit in the way sometimes. Faster dying would be nice.
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  #4  
Old 08-26-2001, 03:08 AM
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Re: Re: Re: Farming..

Quote:
Originally posted by CoolAnge


That sounds too much like Val's old trees.
But the dead trees are a bit in the way sometimes. Faster dying would be nice.
Not if you were to edit the image where it would actually be getting cut away at
Which I have already done with an edited version of treenm3.png in my spare time, heh.
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  #5  
Old 08-26-2001, 03:11 AM
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I never said it wouldn't be better, I just said it's the same basic idea.
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  #6  
Old 08-26-2001, 03:13 AM
Jerom Jerom is offline
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Quote:
Originally posted by CoolAnge
I never said it wouldn't be better, I just said it's the same basic idea.
well Val stole the idea from real lumberjacks2$#@!3433
REAL lumberjacks cut trees!!$@
The only thing that I can think of my system and Val's system, is that the player can cut down the tree pretty easily, but the hard part is transporting the wood to the lumbermill and getting it carved into various things
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  #7  
Old 08-26-2001, 03:16 AM
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Holding wood makes you go half the speed and you can't get on anything to move faster!
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  #8  
Old 08-26-2001, 03:17 AM
Jerom Jerom is offline
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Quote:
Originally posted by CoolAnge
Holding wood makes you go half the speed and you can't get on anything to move faster!
Already taken care of, and your gani changes to an animation where you are holding wood and as you walk, you instead waddle =)
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  #9  
Old 08-26-2001, 03:26 AM
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So we are ducks now?
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  #10  
Old 08-26-2001, 03:29 AM
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Quote:
Originally posted by CoolAnge
So we are ducks now?
It kinda looks like that...heh ^_^
Maybe it would be a good idea for me to make messenger ducks which hold small wooden tubes holding messeges.
Although it would be hard without a pathfinding script...which I guess I'll hafta wait untill kyle or Kaimetsu gets that out to the public.
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  #11  
Old 08-26-2001, 03:31 AM
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I remember something on the old Graal Online UBB where Tyhm had a contest for someone who could make an NPC stay away from the walls.
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  #12  
Old 08-26-2001, 03:32 AM
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Quote:
Originally posted by CoolAnge
I remember something on the old Graal Online UBB where Tyhm had a contest for someone who could make an NPC stay away from the walls.
Well I know that kyle and Kaimetsu have the scripting skills needed to make an NPC seek out a player, and find them while running around onwall objects
It could be used for soooo many things.
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  #13  
Old 08-26-2001, 03:39 AM
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*just remember something*
Remember Stefan's old world? There were to guy who would run and get your money? I really want that scrpit now.
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  #14  
Old 08-26-2001, 03:41 AM
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Quote:
Originally posted by CoolAnge
*just remember something*
Remember Stefan's old world? There were to guy who would run and get your money? I really want that scrpit now.
Well it would be easy to do if you were to copy some of the character NPC and add in your own little touch.
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  #15  
Old 08-26-2001, 03:44 AM
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What are we talking about?
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  #16  
Old 08-26-2001, 03:46 AM
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Quote:
Originally posted by CoolAnge
What are we talking about?
farming is the topic...we were also talking about lumberjacking I think...as well as ducks carrying wooden tubes which contained messages...then we changed the topic again and again.
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  #17  
Old 08-26-2001, 03:49 AM
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Sorry, I go off topic a lot.
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  #18  
Old 08-26-2001, 03:50 AM
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Quote:
Originally posted by CoolAnge
Sorry, I go off topic a lot.
Me too, I'm jumping from topic to topic right now.
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  #19  
Old 08-26-2001, 03:55 AM
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Jumping from topics is fun!
Keeps stuff alive!
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  #20  
Old 08-26-2001, 03:57 AM
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Quote:
Originally posted by CoolAnge
Jumping from topics is fun!
Keeps stuff alive!
Let's jump back on topic...
What should we talk about?
Improvements NewMain could use? That seems to be the only thing I can think of right now. Ideas, better levels, graphic improvements?
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  #21  
Old 08-26-2001, 03:59 AM
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I have tons of farming ideas for new jobs and ideas that help bomy and humans work with each other.
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  #22  
Old 08-26-2001, 04:00 AM
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Quote:
Originally posted by CoolAnge
I have tons of farming ideas for new jobs and ideas that help bomy and humans work with each other.
Spit it out and we'll talk
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  #23  
Old 08-26-2001, 04:10 AM
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OMG TOP SECRET AND LONG!
It's more farming with animals then silly trees! The first part is chicken farming. Just like apples but with chickens and it's only for bomys. Bomys buy a baby chick and has to have the chick grow up. When growed up, the chicken will have 1-3(5) eggs then the bomy can do one of many things with the eggs. First thing is sell them back to the owner of the chicken place. Or they can turn the eggs into chicks and do it again for more eggs. Last, sell them to humans for a new human job. Now humans get a new job too. It's a job that take skill and timing and not hitting D. They get to make eggs as in the food. They put the egg in a pan on the stove and wait for one side to cook. 30-45 seconds it will take to cook, then they flip it over and do the other side. If they fliped it at just the right time for both sides they get more money then just a normal way. I have other jobs with animals like Pigs and Cows that work the same way.
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  #24  
Old 08-26-2001, 07:12 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by Jerom

Well I know that kyle and Kaimetsu have the scripting skills needed to make an NPC seek out a player, and find them while running around onwall objects
It could be used for soooo many things.
WHAT HAS HE TOLD YOU?
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