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  #1  
Old 08-12-2006, 10:15 AM
WanDaMan WanDaMan is offline
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It's on classic if you want to see it!

- Same style used on VS:CONFLICT.
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Old 08-12-2006, 03:05 PM
contiga contiga is offline
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Quote:
Originally Posted by WanDaMan
It's on classic if you want to see it!

- Same style used on VS:CONFLICT.
1 word; sexy
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Old 08-12-2006, 05:57 PM
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Amazing.
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Old 08-13-2006, 03:45 AM
Matt Matt is offline
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I love it.
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Old 08-13-2006, 03:49 AM
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Wan you've done it again.
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Old 08-13-2006, 09:57 AM
Rapidwolve Rapidwolve is offline
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I like, I like.
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Old 08-13-2006, 11:22 AM
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I don't call him the best LAT on graal for no reason.
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Old 08-13-2006, 01:50 PM
Spark910 Spark910 is offline
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OH MY GOD THIS IS HOT.
Wan, how long for VS, I sooooooo would consider playing Graal again. What help do you need?
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Old 08-13-2006, 02:10 PM
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Originally Posted by Spark910
OH MY GOD THIS IS HOT.
Wan, how long for VS, I sooooooo would consider playing Graal again. What help do you need?
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Old 08-13-2006, 08:14 PM
Magadal Magadal is offline
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Originally Posted by Spark910
OH MY GOD THIS IS HOT.
Wan, how long for VS, I sooooooo would consider playing Graal again. What help do you need?
Sry for ot, but...wtf...ex-global?Oo
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  #11  
Old 08-13-2006, 09:28 PM
Elk Elk is offline
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To the map:

Could be better Wan
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Old 08-13-2006, 10:23 PM
Shaun Shaun is offline
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Nice tree work, although it generally looks a bit too detailed and the houses don't look so good there.

Fairly neat looking levels though, overall.
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  #13  
Old 08-13-2006, 11:29 PM
maximus_asinus maximus_asinus is offline
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To Elk: The map is generated in the editor, he only made the levels.

Wan admitted that I taught him to do cliffs, so I get to say that I taught the best tiler on Graal a little something.
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Old 08-14-2006, 06:08 AM
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Wan is too good.
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  #15  
Old 08-14-2006, 10:21 AM
syltburk syltburk is offline
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I surely hope this isn't going to be put up on classic,

nice levels for new playersworlds, but classic needs one style;
simple.
Its just my opinion that if you make levels for classic, you make them so simple you wouldn't even show them here cause most people won't understand why the style needs to remain the same.
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Old 08-14-2006, 11:33 AM
Crono Crono is offline
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It already is on classic, jaffer. US' new base, then go into that entrance in the trees. :o
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Old 08-15-2006, 10:42 AM
syltburk syltburk is offline
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I figured, definition of classic is now gone. Still a very nice level tho.
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Old 08-15-2006, 03:10 PM
abara abara is offline
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i like it
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Old 08-15-2006, 03:56 PM
Crono Crono is offline
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Originally Posted by syltburk
I figured, definition of classic is now gone. Still a very nice level tho.
Well it was kind of gone after the custom system...
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Old 08-15-2006, 10:04 PM
abara abara is offline
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amazing
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  #21  
Old 08-18-2006, 06:35 AM
Shaun Shaun is offline
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Quote:
Originally Posted by maximus_asinus
Wan admitted that I taught him to do cliffs, so I get to say that I taught the best tiler on Graal a little something.
And didn't you say I inspired you to make levels?
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  #22  
Old 08-18-2006, 10:52 AM
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Originally Posted by Shaun
And didn't you say I inspired you to make levels?
History.

You inspired me, kind of. With your gigantic buildings, even though i use a totally different style.
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  #23  
Old 08-19-2006, 03:43 PM
Shaun Shaun is offline
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My buildings are not gigantic, realistically, but rather the GraalOnline community has shifted more and more towards a stigma where the insides to buildings are massive compared to the outsides. Just as people have shifted towards this ugly NewMain style of random insides and ultra-detailed tiles (to the point where it is illogical), they have shifted towards this. In both cases, I've been too bloody stubborn to conform with them, and I'm sticking to my guns.

It's really dumb, because most people who make levels weren't even around when the superior Classical style was the de facto style. Now everybody uses this randomized NewMain BS. Why? It's easier. It doesn't require rational thought. All it requires is meaningless time to make each tile random in place.
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