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  #1  
Old 10-30-2001, 07:44 PM
nyghtGT nyghtGT is offline
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wondering

if you set tokens do they stick with the player till they are re written ? like say I 'jail player nyghtGT' will those tokens always be #t(0)=jail #t(1)=player #t(2)=nyghtGT until i change em ?
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Old 10-30-2001, 08:02 PM
nyghtGT nyghtGT is offline
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this will be my spam thread


I'll just post about a bunch of stuff ... this will be my thread ...
Uhh, i was wondering if you guys think my server should be pay ?
I want us to have neat stuff but i want people to actually play the neat stuff ....
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Old 10-30-2001, 08:03 PM
nyghtGT nyghtGT is offline
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:SPAM


Also, why dont the new tiles for the kart tracks show for me ? do i need to use 'addtiledef' ?
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Old 10-31-2001, 05:05 AM
Thak2 Thak2 is offline
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Re: :SPAM

Quote:
Originally posted by nyghtGT

Also, why dont the new tiles for the kart tracks show for me ? do i need to use 'addtiledef' ?
addtiledef2, if you want to use them in a level.
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Old 10-31-2001, 08:39 AM
nyghtGT nyghtGT is offline
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Re: Re: :SPAM

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Originally posted by Thak2


addtiledef2, if you want to use them in a level.
but i dont feel like having to do that ...
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  #6  
Old 10-31-2001, 11:14 PM
TDO2000 TDO2000 is offline
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Re: wondering

Quote:
Originally posted by nyghtGT
if you set tokens do they stick with the player till they are re written ? like say I 'jail player nyghtGT' will those tokens always be #t(0)=jail #t(1)=player #t(2)=nyghtGT until i change em ?
if it's a weapon: yap they stay
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  #7  
Old 10-31-2001, 11:40 PM
BocoC BocoC is offline
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I think they stay until either you log off, or tokenize is called again.
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  #8  
Old 11-01-2001, 04:14 AM
btedji btedji is offline
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Re: :SPAM

Quote:
Originally posted by nyghtGT

Also, why dont the new tiles for the kart tracks show for me ? do i need to use 'addtiledef' ?
make sure the level name in the script is the same as the level your on
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