Quote:
Originally Posted by Tricxta
What you've just showcased in your video is nothing new sorry.
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Note the sign at the beginning of the video that says 'We will be adding more to this over time.' But thanks for the feedback. :]
I don't know if enemies will be hurt by traps at any point because enemies aren't smart enough to avoid them yet. But we will be adding more behaviors to the objects we have as we make improvements. The dungeon in the video is just straight-forward and 'grindy' because it's not meant to be an open-exploration dungeon. You're just supposed to go from start to finish and kill stuff. That's not how every dungeon is going to be.