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Old 05-09-2013, 04:41 AM
fowlplay4 fowlplay4 is offline
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Quote:
Originally Posted by devilsknite1 View Post
That also works, thanks again FP4! A weapon name or a flag was what we were searching for initially, but with the boat load of flags and weapons each player has on the server it's not really ideal to go through that much work for a problem initiating from the players themselves.
And when the player is disconnected or warped to the login server, would the weapons not still be attached to the client from the iOS server?
iOS servers are 'Login' servers so their weapons persist when they change servers. I'm not sure if getting warped to the default Login server removes the weapons from other Login servers though.

The relay hack operates the same way, so you can detect the injected weapons in a similar fashion.

It'd be better if Stefan just implemented that server check snippet of code on each server though.
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