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Old 02-12-2010, 05:13 AM
Engine Engine is offline
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Join Date: Jan 2010
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I ended up using move();
I'm having a problem of the particle hopping between players when they are both within range and then glitching out. I currently have the following in a loop move it using move(); I can't figure out why it keeps happening. I tried adding checks but I couldn't figure it out. Could someone tell me what I could do to keep it from jumping back and fourth between players?
PHP Code:
for (pl:findnearestplayers(this.x,this,y)){
if (
pl.x in |this.x-8this.x+8| && pl.y in |this.y-10this.y+10|){
  
this.dx = (pl.this.x);
  
this.dy = (pl.this.y);  
  break;  
  }

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