Quote:
Originally Posted by DustyPorViva
I imagine so... it would be useful for my multilayered house except it'd have to apply to the whole server, instead of specifically
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The server options only specify the defaut value for players. A client can change the distance by calling following function:
PHP Code:
sendtext("syncoptions","distance", {horizontal, vertical});
Quote:
Originally Posted by MrOmega
Gah still no feature so when changing pot tile it doesn't drop the default health? >:[
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The only way to do that right now is to add itemdropevents=true in the server options, then the Control-NPC gets an event onItemDrop(level,x,y,itemname) each time an item is dropped. This is however disabling all classic items.