Split to another thread,
please refer to
the rules.
As for your question, use a for loop to go through the player's weapon IDs, then check if the #w (weaponname) of that ID is the one you want. Hint: #w can take a param in the form of a weapon's ID.
Quote:
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Originally Posted by protagonist
Use keydown and setplayerprop #w, perhaps? I'm not a good scripter yet, so I wouldn't know.
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If you don't know what you're doing, please don't try to give advice to others.