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Originally Posted by konidias
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It lowers the problems that happen on playerworlds, an extra level of security.
When /allservers spammed servers offline, it was a result of no IP ranges.
When playerworlds get *** pornography uploaded to them, it's a result of no IP ranges.
When playerworlds get deleted, it's commonly due to a result of no IP ranges.
When a playerworld script is made to loop in a log to create big logs, it's a results of no IP ranges.
Sure, anyone WITH an IP range set can do this, but then it's the playerworld managers fault for giving so many rights, or it's unavoidable. But with an IP range we can not only ban the user, but look at the IP which was used and if it was static we can block future accounts made by that person in random searches, of if it's not static then we can look at the IP realted to other accounts in a small time-frame.
The purpose of IP ranges is an extra level of security, and to make sure that the account owner is the only person who is on the account on RCs.
And I belive Stefan will possibly be making it so *.*.*.* aren't allowed, period. Which I support and am trying to get him to do.