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Originally Posted by MasterNuke
People whine because everything isn't fair... the fact that there is such a huge power difference between rich and poor people...
People wouldn't whine as much if there was a steady way to level without having to be rich... and they wouldn't want a reset if they can craft or find any item out there...
1. More static dungeons... 10 minute maps are no good because they are very expensive and you only get so many monsters per map... would take a hella long time but I would really like to see what scenery can be made(All the dungeons look the same and are VERY boring!)
2. Make most or all items obtainable through rare drops or crafting... could take anywhere from 2 days to 2 months to do depending on staff.
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I couldnt agree more. Add some ice, fire, forrest themed dungeons. Like actually make the floor ice and the walls ice. Not just some new ice monsters in the same ol brown dirt dungeon. Have a lord of the elemental type and he is like the boss of that room along with his lesser minions. And in these new dungeons have a system like the west haunted house dungeon where stuff drops after you clear the big room. Or it would also be cool if the monsters themselves had a rare chance to drop say monkey sandals or something.
I dislike the level cap idea though. The cloak would sell for like 200$ USD because low level players wont get them from the level cap.
My 22 cents.