Quote:
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Originally Posted by Xecutor
Well actually if you are comparing variables set serverside or clientside then it would be limited.
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Wait, so you're saying that the following script wouldn't work because the variable was set serverside and the command is clientside?
NPC Code:
if (playerchats) {
this.var=2;
}
//#CLIENTSIDE
if (keypressed) {
if (this.var==2) {
showimg 1,img.png,295,380;
changeimgvis 1,4;
}
}