Quote:
|
Originally Posted by Stefan
Online editing is much more interesting though since other people can see your modifcations instantly and you don't need to connect with RC, download the file, edit it, upload, test, modify, upload, test etc., not to forget the work of configuring your Graal to accept the gmap etc. The script can use hasright() to check if the player is allowed to do the modifcations, so you can make it very secure, or you can e.g. let players edit their houses. In v3.1 it will also be possible to edit scripts of npcs directly. The scripted level editor for v3.1 is in early state though.
|
You can see it instantly when you push the save button after hitting edit once. Test? Easy, keep the level open until you feel it's perfect. You -can- hit the save button more than once people >_>;
Gmaps are simple, people make them way too complicated these days.
I'm not against the online level editor itself, I'm against the fact that YOU'RE GOING TO REMOVE THE OFFLINE EDITOR. This is literally KILLING THE BEST THING IN GRAAL.